Forged Alliance Forever Forged Alliance Forever Forums 2012-04-18T18:15:41+02:00 /feed.php?f=11&t=1072 2012-04-18T18:15:41+02:00 2012-04-18T18:15:41+02:00 /viewtopic.php?t=1072&p=11149#p11149 <![CDATA[Re: T1 PDGround in Water?]]> Statistics: Posted by noobymcnoobcake — 18 Apr 2012, 18:15


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2012-04-18T17:58:49+02:00 2012-04-18T17:58:49+02:00 /viewtopic.php?t=1072&p=11146#p11146 <![CDATA[Re: T1 PDGround in Water?]]> Statistics: Posted by FunkOff — 18 Apr 2012, 17:58


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2012-04-18T17:53:23+02:00 2012-04-18T17:53:23+02:00 /viewtopic.php?t=1072&p=11145#p11145 <![CDATA[Re: T1 PDGround in Water?]]>
FunkOff wrote:
noobymcnoobcake wrote:bombers kill aouras efficiently as long as they get at least one pass in. Frigates smash them with micro and as do shore PD with walls. Many ways to deal with them


PDs are crap vs auroras, even with walls. Frigs and air are the best bet, or acu with upgrade.


not if the PD is on the shore and the aouras are in the water. They are low to the ground and hit the walls as they have to shoot upwards

Statistics: Posted by noobymcnoobcake — 18 Apr 2012, 17:53


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2012-04-18T17:15:09+02:00 2012-04-18T17:15:09+02:00 /viewtopic.php?t=1072&p=11138#p11138 <![CDATA[Re: T1 PDGround in Water?]]>
noobymcnoobcake wrote:
bombers kill aouras efficiently as long as they get at least one pass in. Frigates smash them with micro and as do shore PD with walls. Many ways to deal with them


PDs are crap vs auroras, even with walls. Frigs and air are the best bet, or acu with upgrade.

Statistics: Posted by FunkOff — 18 Apr 2012, 17:15


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2012-04-18T14:48:02+02:00 2012-04-18T14:48:02+02:00 /viewtopic.php?t=1072&p=11119#p11119 <![CDATA[Re: T1 PDGround in Water?]]> Statistics: Posted by noobymcnoobcake — 18 Apr 2012, 14:48


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2012-04-18T14:39:53+02:00 2012-04-18T14:39:53+02:00 /viewtopic.php?t=1072&p=11115#p11115 <![CDATA[Re: T1 PDGround in Water?]]> Statistics: Posted by Jace — 18 Apr 2012, 14:39


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2012-04-18T13:55:40+02:00 2012-04-18T13:55:40+02:00 /viewtopic.php?t=1072&p=11110#p11110 <![CDATA[Re: T1 PDGround in Water?]]> Statistics: Posted by FunkOff — 18 Apr 2012, 13:55


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2012-04-18T11:46:47+02:00 2012-04-18T11:46:47+02:00 /viewtopic.php?t=1072&p=11102#p11102 <![CDATA[Re: T1 PDGround in Water?]]>
Anyway, T1 pd on the water won't help, what are you going to do against a seraphim player who shows up with hover artillery?

Statistics: Posted by Plasma_Wolf — 18 Apr 2012, 11:46


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2012-04-18T11:14:11+02:00 2012-04-18T11:14:11+02:00 /viewtopic.php?t=1072&p=11101#p11101 <![CDATA[Re: T1 PDGround in Water?]]> i have to put down land/air and then go naval, you get it?

Statistics: Posted by Jace — 18 Apr 2012, 11:14


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2012-04-18T09:08:30+02:00 2012-04-18T09:08:30+02:00 /viewtopic.php?t=1072&p=11094#p11094 <![CDATA[T1 PDGround in Water?]]> Statistics: Posted by Jace — 18 Apr 2012, 09:08


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