Statistics: Posted by -_V_- — 06 Nov 2011, 08:10
Statistics: Posted by Mr Pinguin — 06 Nov 2011, 07:46
Really though, I don't think it makes sense to balance the Tempest directly off of the Atlantis anyway. Neither one is meant to be a counter for the other.
What is far more important is that the Tempest, like the CZAR, is incredibly vulnerable to being sniped by air. The Atlantis can perform its factory duties while sitting hidden and (relatively) safe under the ocean. If it is threatened by torp bombers, it can surface and fend them off in modest numbers.
The Tempest, on the other hand, has to sit on the surface, completely immobile and defenseless, when it's working as a factory. Sitting still like this is dangerous even near your own base since the Tempest is such a huge investment (and thus a huge target for the enemy). Asylum shield bubbles are too small to stack them in any great numbers over the factory. Bombers, gunships, torp planes, and enemy vessels are all a huge threat.
Moreover, even in battle the Tempest is hard to use. It's not very maneuverable, and that's critically important when you're facing off against high damage, long-ranged guns from other Bships. Likewise, its uber gun is slow to fire and relatively easy for enemy ships to dodge, even with its big AoE.
The Tempest can be fun to use in a campaign or if you're clearly dominating a match, but I can't believe you're suggesting that someone would build one for 'serious' use as a front-line mobile factory (it can only build T1 and T2 anyway..). Rather than spending 28k Mass on a Tempest, an Aeon player would be much better off building 3 whole Omen battleships and some Exodus and Asylums. Even with 55k hp, the Tempest would still be a risky investment. At 35k hp, it's comically bad imo.
Now, if the Tempest could build Asylums.. maybe then it would be almost-kind-of-but-not-really worth the cost and risk of dragging it to the front lines.
I'm NOT sayin it doesn't need a buff, I just observe that you guys underestimate its efficiency.
Statistics: Posted by -_V_- — 06 Nov 2011, 07:01
Statistics: Posted by Mr Pinguin — 06 Nov 2011, 06:36
Statistics: Posted by -_V_- — 06 Nov 2011, 06:08
Statistics: Posted by FunkOff — 06 Nov 2011, 06:05
Statistics: Posted by -_V_- — 06 Nov 2011, 06:02
Statistics: Posted by -_V_- — 06 Nov 2011, 02:12
The BattleCruiser's "relative" equivalent isn't a frigate. If you see any frigates at the time a BattleCruiser is in the field, something has gone wrong. Anyway, I doubt the BC would be at such a disadvantage against frigates like the Tempest is against Battleships.
Frigate vs BattleCruiser:
Mass: 260 - 6000 (factor ~= 23)
Build time: 1300 - 12000 (factor ~= 10)
Range: 28 - 80 (factor ~= 3)
DPS: ~50 - 560 (factor ~= 11)
Additionally, the Battlecruiser's laser is instant.
Statistics: Posted by Mr Pinguin — 06 Nov 2011, 01:31
Statistics: Posted by Plasma_Wolf — 06 Nov 2011, 01:16
Statistics: Posted by Mr Pinguin — 06 Nov 2011, 00:49
Statistics: Posted by -_V_- — 06 Nov 2011, 00:30
Statistics: Posted by Plasma_Wolf — 05 Nov 2011, 20:45