Statistics: Posted by Gunseng — 12 Dec 2011, 00:53
uberge3k wrote:PDs are already a bit too cheap IMO. I really don't want to see "firebase wars" become the de facto standard...
Statistics: Posted by Reddev32 — 11 Dec 2011, 20:46
Statistics: Posted by Armmagedon — 11 Dec 2011, 20:42
Gunseng wrote:
I see PD creep all the time in games, mainly to hold or take ground or just make an opening to get units through. You have to remember this game isn't just about how efficiently you use mass but also exploiting your opponents mistakes. The games I won was because I was exploiting my opponents mistake of paying too much attention to their allies. Pesky allies always getting in the way of winning
Statistics: Posted by uberge3k — 11 Dec 2011, 15:23
Statistics: Posted by Reddev32 — 11 Dec 2011, 15:06
Statistics: Posted by Gunseng — 11 Dec 2011, 14:58
Statistics: Posted by Ze_PilOt — 11 Dec 2011, 14:32
Statistics: Posted by uberge3k — 11 Dec 2011, 14:28
Statistics: Posted by Gunseng — 11 Dec 2011, 04:05
Statistics: Posted by Ze_PilOt — 10 Dec 2011, 23:59
Reddev32 wrote:If this is cause its different to starcraft really come one.
starcraft maybe very active but its not fa and its not supcom nor ever it will be.
the new changes are great fa's getting better all teh time
gpgnet fa's u can't see them fire so ya faf is better then gpgnets. please stop complaing at teh great work pilots doing
Statistics: Posted by Reddev32 — 10 Dec 2011, 23:41
Statistics: Posted by Gunseng — 10 Dec 2011, 23:37
Ze_PilOt wrote:I really don't see why the laser should be invisible in the first place.
Don't make any twisted logic for a bug, it was not intended by GPG.
FA is a game where you should concentrate on your strategy and tactics. Not looking closely on little sparkles on your units or shields, or even if the health of your unit is decreasing by itself (or force the player to play with these health bar on - it's not starcraft -).
- By the way, if the laser hit a shield, even a personal one, the laser will be invisible -
Statistics: Posted by Reddev32 — 10 Dec 2011, 23:26
Statistics: Posted by Gunseng — 10 Dec 2011, 23:23