Forged Alliance Forever Forged Alliance Forever Forums 2012-02-29T19:00:30+02:00 /feed.php?f=11&t=752 2012-02-29T19:00:30+02:00 2012-02-29T19:00:30+02:00 /viewtopic.php?t=752&p=7682#p7682 <![CDATA[Re: What if.. (mercy idea, beware)]]> Statistics: Posted by uberge3k — 29 Feb 2012, 19:00


]]>
2012-02-29T18:47:32+02:00 2012-02-29T18:47:32+02:00 /viewtopic.php?t=752&p=7677#p7677 <![CDATA[Re: What if.. (mercy idea, beware)]]>
thygrrr wrote:
Sunder wrote:Ooh, I'm liking the idea of the donation; so, how would the game actually work?


http://www.losethegame.com/


But on a more serious note, it'd be really cool to wager donations in 1v1. Like "I kicked you ass, pay up!" :)


What about a charity tourney for high rated players?

Statistics: Posted by Sunder — 29 Feb 2012, 18:47


]]>
2012-02-29T18:33:58+02:00 2012-02-29T18:33:58+02:00 /viewtopic.php?t=752&p=7669#p7669 <![CDATA[Re: What if.. (mercy idea, beware)]]>
Sunder wrote:
Ooh, I'm liking the idea of the donation; so, how would the game actually work?


http://www.losethegame.com/


But on a more serious note, it'd be really cool to wager donations in 1v1. Like "I kicked you ass, pay up!" :)

Statistics: Posted by thygrrr — 29 Feb 2012, 18:33


]]>
2012-02-29T18:32:54+02:00 2012-02-29T18:32:54+02:00 /viewtopic.php?t=752&p=7668#p7668 <![CDATA[Re: What if.. (mercy idea, beware)]]> Statistics: Posted by Sunder — 29 Feb 2012, 18:32


]]>
2012-02-29T18:33:08+02:00 2012-02-29T18:32:06+02:00 /viewtopic.php?t=752&p=7667#p7667 <![CDATA[Re: What if.. (mercy idea, beware)]]>
Ze_PilOt wrote:
The loser should donate to FAF :roll:


Maybe we can tie it to "The Game". If you lose, you have to donate three-fiddy to FAF.

Oh shit, I just lost.

Image

Statistics: Posted by thygrrr — 29 Feb 2012, 18:32


]]>
2012-02-29T18:25:33+02:00 2012-02-29T18:25:33+02:00 /viewtopic.php?t=752&p=7664#p7664 <![CDATA[Re: What if.. (mercy idea, beware)]]>

Statistics: Posted by Ze_PilOt — 29 Feb 2012, 18:25


]]>
2012-02-29T18:16:28+02:00 2012-02-29T18:16:28+02:00 /viewtopic.php?t=752&p=7660#p7660 <![CDATA[Re: What if.. (mercy idea, beware)]]> about three-fiddy.

Statistics: Posted by thygrrr — 29 Feb 2012, 18:16


]]>
2012-02-29T15:19:18+02:00 2012-02-29T15:19:18+02:00 /viewtopic.php?t=752&p=7631#p7631 <![CDATA[Re: What if.. (mercy idea, beware)]]>
Kryo wrote:
yeah you cant micro out a mercy.


Want a bet?

Statistics: Posted by Sunder — 29 Feb 2012, 15:19


]]>
2012-02-29T15:18:12+02:00 2012-02-29T15:18:12+02:00 /viewtopic.php?t=752&p=7630#p7630 <![CDATA[Re: What if.. (mercy idea, beware)]]>
Sunder wrote:
Kryo wrote:
Sunder wrote:Probably not, just imagine the abuse:

T2 Mobile AA sees Fighter-Bomber and tries to stop; Mercy is microed in; T2 Mobile AA moves turret to fire at Mercy; Mercy is microed out, wasting the AA's efforts, and leaving a Fighter Bomber doing serious damage to units.



the mercy is the problem not the fighter bomber. If someone would waste a mercy to distract aa from a fb this would waste of mass


"Microed out" <- The mercy isn't wasted at all.


yeah you cant micro out a mercy. it is turning too slow and probably would be hit by the AA before you can micro it out

Statistics: Posted by Kryo — 29 Feb 2012, 15:18


]]>
2012-02-29T15:17:29+02:00 2012-02-29T15:17:29+02:00 /viewtopic.php?t=752&p=7629#p7629 <![CDATA[Re: What if.. (mercy idea, beware)]]>
Kryo wrote:
Sunder wrote:Probably not, just imagine the abuse:

T2 Mobile AA sees Fighter-Bomber and tries to stop; Mercy is microed in; T2 Mobile AA moves turret to fire at Mercy; Mercy is microed out, wasting the AA's efforts, and leaving a Fighter Bomber doing serious damage to units.



the mercy is the problem not the fighter bomber. If someone would waste a mercy to distract aa from a fb this would waste of mass


"Microed out" <- The mercy isn't wasted at all.

Statistics: Posted by Sunder — 29 Feb 2012, 15:17


]]>
2012-02-29T15:16:49+02:00 2012-02-29T15:16:49+02:00 /viewtopic.php?t=752&p=7628#p7628 <![CDATA[Re: What if.. (mercy idea, beware)]]>
Sunder wrote:
Probably not, just imagine the abuse:

T2 Mobile AA sees Fighter-Bomber and tries to stop; Mercy is microed in; T2 Mobile AA moves turret to fire at Mercy; Mercy is microed out, wasting the AA's efforts, and leaving a Fighter Bomber doing serious damage to units.



the mercy is the problem not the fighter bomber. If someone would waste a mercy to distract aa from a fb this would waste of mass

Statistics: Posted by Kryo — 29 Feb 2012, 15:16


]]>
2012-02-29T15:13:24+02:00 2012-02-29T15:13:24+02:00 /viewtopic.php?t=752&p=7625#p7625 <![CDATA[Re: What if.. (mercy idea, beware)]]>
Kryo wrote:
FunkOff wrote:
BlackFish wrote: got a small speed buff so that they fly maybe ASF speed


Mercy max speed is 10, ASF is 25. Is 150% a "small buff"?

Also, mercies are already highpriair, which means all AA units will, when given a choice, shoot them first.



when given a choice made me think about something:

given a interceptor is flying in front of the mercy, it will come into aa range first. will aa switch to mercy immediately if it comes into range, or will it first kill the int and then switch target?

I think it will first kill the int and then switch, which is a problem, isnt it? would this be fixable?


Probably not, just imagine the abuse:

T2 Mobile AA sees Fighter-Bomber and tries to stop; Mercy is microed in; T2 Mobile AA moves turret to fire at Mercy; Mercy is microed out, wasting the AA's efforts, and leaving a Fighter Bomber doing serious damage to units.

Statistics: Posted by Sunder — 29 Feb 2012, 15:13


]]>
2012-02-29T15:09:14+02:00 2012-02-29T15:09:14+02:00 /viewtopic.php?t=752&p=7623#p7623 <![CDATA[Re: What if.. (mercy idea, beware)]]>
FunkOff wrote:
BlackFish wrote: got a small speed buff so that they fly maybe ASF speed


Mercy max speed is 10, ASF is 25. Is 150% a "small buff"?

Also, mercies are already highpriair, which means all AA units will, when given a choice, shoot them first.



when given a choice made me think about something:

given a interceptor is flying in front of the mercy, it will come into aa range first. will aa switch to mercy immediately if it comes into range, or will it first kill the int and then switch target?

I think it will first kill the int and then switch, which is a problem, isnt it? would this be fixable?

Statistics: Posted by Kryo — 29 Feb 2012, 15:09


]]>
2012-02-29T15:03:20+02:00 2012-02-29T15:03:20+02:00 /viewtopic.php?t=752&p=7620#p7620 <![CDATA[Re: What if.. (mercy idea, beware)]]>
Sunder wrote:
Why do people cry so much about Mercies? They're very easy to counter, and although annoying en-mass, if you haven't got any air or anti-air up, you're doing something wrong.


Mainly cause Mercys have such a huge attack range, that they tend to give a shit about slow projectile AA (pretty much every AA in the game). Thats why Mercys need an attack range nerf.

Statistics: Posted by Pavese — 29 Feb 2012, 15:03


]]>
2012-02-29T15:00:21+02:00 2012-02-29T15:00:21+02:00 /viewtopic.php?t=752&p=7619#p7619 <![CDATA[Re: What if.. (mercy idea, beware)]]>
BlackFish wrote:
got a small speed buff so that they fly maybe ASF speed


Mercy max speed is 10, ASF is 25. Is 150% a "small buff"?

Also, mercies are already highpriair, which means all AA units will, when given a choice, shoot them first.

Statistics: Posted by FunkOff — 29 Feb 2012, 15:00


]]>