]]>2013-10-13T11:51:50+02:002013-10-13T11:51:50+02:00/viewtopic.php?t=5524&p=55762#p55762Statistics: Posted by Myxir — 13 Oct 2013, 11:51
]]>2013-10-13T11:37:18+02:002013-10-13T11:37:18+02:00/viewtopic.php?t=5524&p=55761#p55761Statistics: Posted by pip — 13 Oct 2013, 11:37
]]>2013-10-13T11:23:27+02:002013-10-13T11:23:27+02:00/viewtopic.php?t=5524&p=55760#p55760 what to do: 1. download the latest nomads mod 2. enter C:\ProgramData\FAForever\gamedata and copy paste the nomads.nmd file to whereever you want it 3. rename it to nomads.zip, extract it, enter the mods subfolder 4. copy the hotbuild and the gaz_ui folders to C:\Users\%USERNAME%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods (you might want to move the original ones so you don't overwrite them) 5. restart FAF, now enable them in the mod vault's mod mananger 6. host a game, enable the new ones in the game lobby
]]>2013-10-13T11:38:52+02:002013-10-13T11:08:40+02:00/viewtopic.php?t=5524&p=55759#p55759when the game starts, hotbuild does not work (yes i have the one that includes nomads units)
i end the game, check the mod vault's mod mananger and the following mods are now unticked: gaz_ui 6; nomads hotbuild; hotstats
second try: this time the mods were NOT disabled in the mod vault's mananger, i did not especially enable them in the ingame lobby
third try: i enabled them in the ingame lobby again, they still do not work, the same mods as mentioned before are now unticked in the mod vault's mananger again
idea about this: the mod vault's mod mananger seems to be a bit jealous when you try to launch the game with a mod it does not know about, the mod will not work, we had this problem with hotbuild/gaz etc in the default FAF mod before also it will only find mods which are located in C:\Users\%USERNAME%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods