Statistics: Posted by prodromos — 19 Feb 2016, 22:52
Statistics: Posted by biass — 19 Feb 2016, 16:34

Statistics: Posted by biass — 19 Feb 2016, 12:30
 I like the map ideas you have had. I might see that people would be a bit concerned with the general layout of the map, if they think the uneven spread of it might determine some balance issues. I enjoy the look of that one in particular, in that there is a consideration for more navy but leaves lots to land, which would be a nice and even set up as a 1v1 game. I would like to see navy be a critical point if it were designed that t1 and t2 navy could hit some parts of an eco, but not be able to reach other part, and t3 might be capable of breaching further inland of that base and eco. Since land will be important for sure, you could allow it for a variety of ways for one to raid or to defend, and at least it makes this good since aeon or seraphim hover units do not make a bigger impact (e.t.c. Zthuees, auroras) with accessibility for land units of other races.
 I like the map ideas you have had. I might see that people would be a bit concerned with the general layout of the map, if they think the uneven spread of it might determine some balance issues. I enjoy the look of that one in particular, in that there is a consideration for more navy but leaves lots to land, which would be a nice and even set up as a 1v1 game. I would like to see navy be a critical point if it were designed that t1 and t2 navy could hit some parts of an eco, but not be able to reach other part, and t3 might be capable of breaching further inland of that base and eco. Since land will be important for sure, you could allow it for a variety of ways for one to raid or to defend, and at least it makes this good since aeon or seraphim hover units do not make a bigger impact (e.t.c. Zthuees, auroras) with accessibility for land units of other races.
Statistics: Posted by Ze Dogfather — 19 Feb 2016, 11:03
Statistics: Posted by Mot — 18 Feb 2016, 14:51

Statistics: Posted by biass — 18 Feb 2016, 10:04
Statistics: Posted by RealityCheck — 17 Feb 2016, 11:32
Statistics: Posted by biass — 16 Feb 2016, 15:18
Statistics: Posted by Iszh — 15 Feb 2016, 12:15
Statistics: Posted by Blodir — 15 Feb 2016, 11:26
bugblatterbeast wrote:Too much water.

Statistics: Posted by bugblatterbeast — 15 Feb 2016, 10:59
 ). (maybe put some on the plateuas in the middle island)
). (maybe put some on the plateuas in the middle island)Statistics: Posted by Turinturambar — 15 Feb 2016, 09:48

Statistics: Posted by biass — 15 Feb 2016, 06:22