Statistics: Posted by FunkOff — 10 Jul 2012, 17:49
Statistics: Posted by AdmiralZeech — 10 Jul 2012, 17:30
Statistics: Posted by FunkOff — 10 Jul 2012, 17:13
Statistics: Posted by AdmiralZeech — 10 Jul 2012, 16:33
Statistics: Posted by Plasma_Wolf — 05 Jul 2012, 17:16
Statistics: Posted by Softly — 05 Jul 2012, 00:20
Zavior wrote:http://www.teamliquid.net/forum/viewmes ... _id=178253 sections 2.1 - 2.6 apply pretty much straight to supcom as well(as to any rts for that matter..)
Karottenrambo wrote:
Supcom usually doesn't have these map-problems because every faction is more or less the same. Every faction has almost every unit, with small differences. You can build any map, with any shape you want, if you follow funk's notes it should be balanced.
Statistics: Posted by Zavior — 04 Jul 2012, 19:06
Statistics: Posted by Plasma_Wolf — 04 Jul 2012, 17:48
Statistics: Posted by Karottenrambo — 04 Jul 2012, 15:22
Statistics: Posted by Zavior — 04 Jul 2012, 10:08
Statistics: Posted by FunkOff — 03 Jul 2012, 16:05
Statistics: Posted by AdmiralZeech — 03 Jul 2012, 15:18