Titantula wrote:
In the phantom games with the regulars we usually set the unit cap at 1500 and use the x4 unit cap mod because its basically an epic spam game.Some players spam battleships and battlecruisers. From what I read above the problem is not them targetting t2 torps and harms first.
But what if we dont actually make any of them?
I and many of the others dont make any t3 navy or if we do its a limited number of them. I spam t1 and t2 vessels. I can quite literally be launching attacks with 400 frigates and 200 t2 subs. Only to find the enemy fleet decimates them because they are prioritising static defences rather than ships.
I guess thats the problem. Low tech spam wont engage a navy until the torps and SAMs are dead first.
Maybe don't build the few naval units that get raped by static defenses but instead build some certain ones *AHEM* destroyer, battleship, cruiser, battlecruiser *AHEM* that actually outrange them.Statistics: Posted by Farmsletje — 08 Jan 2019, 20:26
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