MrTBSC wrote:
i´m not an active player as i rather play on and off so feel free to take my words with varying ammounts of salt, laugh about them, burn them to the ground ... whatever ...
but i´m simply of the opinion that at least 1v1 competitive ballance should focus more around tier 2 groundgameplay as imo it offers the most choice of the tiers ..
naval overall seems fine and air i´m rather indifferent but would say that its focus should be on t2 as well ... so maybe allow players to transist into it sooner as i feel t1 ground and air is more a raidfocused phase than a combatphase .. maybe also extend it before t3 eventualy renders it obsolete ...
but preferably i would like to have the gap in power between tiers be tightened ..
I've been saying that for a long time!
I think T1 should be a bit like LABs, early raiding units that get phased out fairly soon. T2 should come early and be the majority of the game. T3 should be inefficient and specialised units that excel in particular situations. T4 should be big team games, stalemate breakers, for fun, etc.Statistics: Posted by AdmiralZeech — 30 Apr 2019, 09:48
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