Forged Alliance Forever Forged Alliance Forever Forums 2012-09-21T20:56:55+02:00 /feed.php?f=2&t=1941 2012-09-21T20:56:55+02:00 2012-09-21T20:56:55+02:00 /viewtopic.php?t=1941&p=20653#p20653 <![CDATA[Re: Planes and ground fire.]]> Statistics: Posted by Zavior — 21 Sep 2012, 20:56


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2012-09-21T19:52:29+02:00 2012-09-21T19:52:29+02:00 /viewtopic.php?t=1941&p=20645#p20645 <![CDATA[Re: Planes and ground fire.]]> A gunship refueling on a fatboy can mean instant death. Does not happen in normal games but quite funny when it does.

Statistics: Posted by noobymcnoobcake — 21 Sep 2012, 19:52


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2012-09-21T19:47:04+02:00 2012-09-21T19:47:04+02:00 /viewtopic.php?t=1941&p=20643#p20643 <![CDATA[Re: Planes and ground fire.]]> Statistics: Posted by Ze_PilOt — 21 Sep 2012, 19:47


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2012-09-21T19:25:22+02:00 2012-09-21T19:25:22+02:00 /viewtopic.php?t=1941&p=20641#p20641 <![CDATA[Re: Planes and ground fire.]]>
Ze_PilOt wrote:
"They" use for T3 planes. I've tried in sandbox, I don't see any visible change in behavior with ground fire.

True, but a cloud of ASF can take out the shields of a UEF base very quickly. They attack the drones and that kills the shields, opening the way for a snipe.

Statistics: Posted by noobymcnoobcake — 21 Sep 2012, 19:25


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2012-09-20T11:59:05+02:00 2012-09-20T11:59:05+02:00 /viewtopic.php?t=1941&p=20559#p20559 <![CDATA[Re: Planes and ground fire.]]>
to the firing stuff, i can't test that alone :)

Statistics: Posted by Myxir — 20 Sep 2012, 11:59


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2012-09-20T11:50:21+02:00 2012-09-20T11:50:21+02:00 /viewtopic.php?t=1941&p=20555#p20555 <![CDATA[Re: Planes and ground fire.]]>
after ~1 second they begin to slow down and it looks like they try to regroup, then from a certain timepoint on they start to accelerate again and the swarm splits

when you think about it, you can use this with alot effort: make them slow down, in the perfect moment you give another move order so they won't split... then get another attack order, another move order... if it's really worth the effort, no idea


i added a replay for it, showing move orders and placed attack orders, you will see the difference
(btw, i used a factory and instabuild because i have no cheating UI due to zulan hotkeys D: )

Statistics: Posted by Myxir — 20 Sep 2012, 11:50


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2012-09-20T11:21:44+02:00 2012-09-20T11:21:44+02:00 /viewtopic.php?t=1941&p=20551#p20551 <![CDATA[Re: Planes and ground fire.]]>

Statistics: Posted by uberge3k — 20 Sep 2012, 11:21


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2012-09-20T11:07:52+02:00 2012-09-20T11:07:52+02:00 /viewtopic.php?t=1941&p=20549#p20549 <![CDATA[Re: Planes and ground fire.]]> Statistics: Posted by Ze_PilOt — 20 Sep 2012, 11:07


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2012-09-20T11:06:23+02:00 2012-09-20T11:06:23+02:00 /viewtopic.php?t=1941&p=20548#p20548 <![CDATA[Re: Planes and ground fire.]]> Statistics: Posted by Myxir — 20 Sep 2012, 11:06


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2012-09-20T11:02:58+02:00 2012-09-20T11:02:58+02:00 /viewtopic.php?t=1941&p=20547#p20547 <![CDATA[Re: Planes and ground fire.]]> Statistics: Posted by Ze_PilOt — 20 Sep 2012, 11:02


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2012-09-20T10:35:03+02:00 2012-09-20T10:35:03+02:00 /viewtopic.php?t=1941&p=20545#p20545 <![CDATA[Planes and ground fire.]]> Statistics: Posted by Ze_PilOt — 20 Sep 2012, 10:35


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