Forged Alliance Forever Forged Alliance Forever Forums 2020-07-08T08:06:41+02:00 /feed.php?f=2&t=19536 2020-07-08T08:06:41+02:00 2020-07-08T08:06:41+02:00 /viewtopic.php?t=19536&p=185468#p185468 <![CDATA[Re: Team Matchmaker UI Discussion]]>
Dragun123 wrote:
Why not the map pool? (Obvious reasons of won’t fit aside)


Putting a tiled maplist is purely space reasons with no other factors.

Each queue would need to have a 20 tile grid that also would detect what rating you're at and show/hide different maps accordingly. Putting such a grid there would not be an effective way to showcase the maps or their information because it would be quite literally too small. And very messy.

We'll put the map pools on the page in a cleaner format. I would like to bring up the maps in a lightbox (like when you click on a picture in discord) if I had to choose.
Weaker options would be to link the forum thread or shunt you over to the vault, but I really rather not force you off the TMM page.

Statistics: Posted by biass — 08 Jul 2020, 08:06


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2020-07-07T22:52:06+02:00 2020-07-07T22:52:06+02:00 /viewtopic.php?t=19536&p=185457#p185457 <![CDATA[Re: Team Matchmaker UI Discussion]]> Statistics: Posted by Dragun101 — 07 Jul 2020, 22:52


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2020-07-07T21:56:48+02:00 2020-07-07T21:56:48+02:00 /viewtopic.php?t=19536&p=185454#p185454 <![CDATA[Re: Team Matchmaker UI Discussion]]> Statistics: Posted by BlackYps — 07 Jul 2020, 21:56


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2020-07-07T15:29:11+02:00 2020-07-07T15:29:11+02:00 /viewtopic.php?t=19536&p=185445#p185445 <![CDATA[Re: Team Matchmaker UI Discussion]]> So long story short, if TMM is ready, we will release it and not wait to coordinate with other stuff that might come "soon".

Statistics: Posted by Brutus5000 — 07 Jul 2020, 15:29


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2020-07-07T09:39:21+02:00 2020-07-07T09:39:21+02:00 /viewtopic.php?t=19536&p=185437#p185437 <![CDATA[Re: Team Matchmaker UI Discussion]]>
Brutus5000 wrote:
Fair enough. I'm just trying to prevent false expectations.


Both had a similar timetable when I was asking about possible first releases. While they aren’t coordinated to release together, if they end up being within a month of one another, might as well as hold off and release it as a package. That may be the source of the confusion.

Statistics: Posted by FtXCommando — 07 Jul 2020, 09:39


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2020-07-07T09:35:09+02:00 2020-07-07T09:35:09+02:00 /viewtopic.php?t=19536&p=185436#p185436 <![CDATA[Re: Team Matchmaker UI Discussion]]> Statistics: Posted by Brutus5000 — 07 Jul 2020, 09:35


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2020-07-07T08:38:00+02:00 2020-07-07T08:38:00+02:00 /viewtopic.php?t=19536&p=185433#p185433 <![CDATA[Re: Team Matchmaker UI Discussion]]>
Brutus5000 wrote:
biass wrote:Finally, as an aside; The TMM is probably going to be released in tandem with a new league system.


No, I don't think so. Who told you that?


I have 3 different answers on that topic so i've planned for both. I'm not going to do one layout and then be forced to change it after a few months.

Statistics: Posted by biass — 07 Jul 2020, 08:38


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2020-07-07T08:25:29+02:00 2020-07-07T08:25:29+02:00 /viewtopic.php?t=19536&p=185430#p185430 <![CDATA[Re: Team Matchmaker UI Discussion]]>
biass wrote:
Finally, as an aside; The TMM is probably going to be released in tandem with a new league system.


No, I don't think so. Who told you that?

Statistics: Posted by Brutus5000 — 07 Jul 2020, 08:25


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2020-07-07T08:17:10+02:00 2020-07-07T08:17:10+02:00 /viewtopic.php?t=19536&p=185429#p185429 <![CDATA[Re: Team Matchmaker UI Discussion]]>
FtXCommando wrote:
Win rate over the last week or something could be fine, I guess.


Should be win rate over the last games. A time focused view kills this features for casual players (playing twice a week).

Statistics: Posted by C-Star — 07 Jul 2020, 08:17


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2020-07-07T08:04:32+02:00 2020-07-07T08:04:32+02:00 /viewtopic.php?t=19536&p=185427#p185427 <![CDATA[Re: Team Matchmaker UI Discussion]]>
Laticlave wrote:
I think I'd ordinarily expect some kind of party chatbox there


It's in the OP on the right fellas...

armacham01 wrote:
You should leave it blank for now.


I'm not happy with such a corner cutting measure.

FemtoZetta wrote:
I think having stats there


Stats are under the fold like I discussed. I don't want to place some auxillary statistic that we decided is magnitudes more important than the rest there, and for a majority of players stats might not even be relevant to them at all. I rather put something there that improves your overall experience with FAF first and foremost.

To clarify what I meant in the OP regarding winloss, the replay system i outlined would show if you won or lost that game on the button.

My second suggestion is a button to download all the maps from the current pool, but that won't take up all the space.

armacham01 wrote:
I'm not sure we would benefit from having leagues at all.


We used to have leagues in the client a long time ago, they were well recieved.
For them to be of any real incentive I would like to think they would have a league icon that could be displayed around the client. The past iteration had unit icons that displayed next to your name in the userlist. Keep in mind that league names should take the consideration that they might need an icon pairing.

Also regarding league names:
Changing them every month is not acceptable and I don't think seraphim names are either, the system needs to work for players who don't understand the lore too.
And keep in mind we do have a character limit, so names with extreme length can't happen.

Statistics: Posted by biass — 07 Jul 2020, 08:04


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2020-07-07T07:56:33+02:00 2020-07-07T07:56:33+02:00 /viewtopic.php?t=19536&p=185426#p185426 <![CDATA[Re: Team Matchmaker UI Discussion]]> Statistics: Posted by TheKoopa — 07 Jul 2020, 07:56


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2020-07-07T03:49:42+02:00 2020-07-07T03:49:42+02:00 /viewtopic.php?t=19536&p=185424#p185424 <![CDATA[Re: Team Matchmaker UI Discussion]]> Statistics: Posted by FtXCommando — 07 Jul 2020, 03:49


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2020-07-07T03:20:28+02:00 2020-07-07T03:20:28+02:00 /viewtopic.php?t=19536&p=185423#p185423 <![CDATA[Re: Team Matchmaker UI Discussion]]> Statistics: Posted by RedX — 07 Jul 2020, 03:20


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2020-07-06T21:33:56+02:00 2020-07-06T21:33:56+02:00 /viewtopic.php?t=19536&p=185417#p185417 <![CDATA[Re: Team Matchmaker UI Discussion]]>
Se7ven wrote:
I think win loss overall should be implemented I would like to see exact win and loss numbers aswell so you can see how good you are doing win percentage whise .


The whole point of trueskill is to maintain a .5 win rate. You’re trying to empty the ocean with a bucket if you’re focused on improving win rate.

Win rate over the last week or something could be fine, I guess.

Daily reminder league systems are meant to be intuitive. Switching names every month or making them become “Yuworhe-djeoq” is not an option.

Statistics: Posted by FtXCommando — 06 Jul 2020, 21:33


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2020-07-06T21:21:40+02:00 2020-07-06T21:21:40+02:00 /viewtopic.php?t=19536&p=185416#p185416 <![CDATA[Re: Team Matchmaker UI Discussion]]> Statistics: Posted by Laticlave — 06 Jul 2020, 21:21


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