Forged Alliance ForeverForged Alliance Forever Forums2012-12-24T03:37:19+02:00/feed.php?f=2&t=25832012-12-24T03:37:19+02:002012-12-24T03:37:19+02:00/viewtopic.php?t=2583&p=25542#p25542 something like if a unit enter your field and will cross your's unit path : stop the unit for some second
you can also put some priority in play like unit tech2 have higher priority than tech1 ...
Statistics: Posted by dstojkov — 24 Dec 2012, 03:37
]]>2012-12-24T03:30:59+02:002012-12-24T03:30:59+02:00/viewtopic.php?t=2583&p=25541#p25541 for each stop command from the com or sacu you have to stop all engineer command and assign them a new assist command that's it
Statistics: Posted by dstojkov — 24 Dec 2012, 03:30
]]>2012-12-20T09:31:51+02:002012-12-20T09:31:51+02:00/viewtopic.php?t=2583&p=25353#p25353Statistics: Posted by Ze_PilOt — 20 Dec 2012, 09:31
]]>2012-12-20T07:41:11+02:002012-12-20T07:41:11+02:00/viewtopic.php?t=2583&p=25350#p25350 the bug is fixed but there wont be any consequences for him
]]>2012-12-20T06:33:54+02:002012-12-20T06:33:54+02:00/viewtopic.php?t=2583&p=25346#p25346 He quite clearly abuses the pause upgrade bug to achieve double ras in 4 minutes 30 seconds with 2 t1 pgens and a hydrocarbon.
Replay 495130
Statistics: Posted by Disturbed — 20 Dec 2012, 06:33