Forged Alliance Forever Forged Alliance Forever Forums 2013-01-08T17:29:24+02:00 /feed.php?f=2&t=2729 2013-01-08T17:29:24+02:00 2013-01-08T17:29:24+02:00 /viewtopic.php?t=2729&p=26794#p26794 <![CDATA[Re: Dsync Detected in local replays.]]>
want me me to test something = PM somewhere

Statistics: Posted by ColonelSheppard — 08 Jan 2013, 17:29


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2013-01-08T13:08:40+02:00 2013-01-08T13:08:40+02:00 /viewtopic.php?t=2729&p=26757#p26757 <![CDATA[Re: Dsync Detected in local replays.]]>

Statistics: Posted by Ze_PilOt — 08 Jan 2013, 13:08


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2013-01-08T13:07:50+02:00 2013-01-08T13:07:50+02:00 /viewtopic.php?t=2729&p=26756#p26756 <![CDATA[Re: Dsync Detected in local replays.]]> Statistics: Posted by ZaphodX — 08 Jan 2013, 13:07


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2013-01-08T12:53:34+02:00 2013-01-08T12:53:34+02:00 /viewtopic.php?t=2729&p=26755#p26755 <![CDATA[Re: Dsync Detected in local replays.]]>

Statistics: Posted by Ze_PilOt — 08 Jan 2013, 12:53


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2013-01-08T10:25:57+02:00 2013-01-08T10:25:57+02:00 /viewtopic.php?t=2729&p=26746#p26746 <![CDATA[Re: Dsync Detected in local replays.]]> Hiding it won't fix that fact.

Hiding will make you watch silly games without even knowing.

Statistics: Posted by Ze_PilOt — 08 Jan 2013, 10:25


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2013-01-08T10:22:44+02:00 2013-01-08T10:22:44+02:00 /viewtopic.php?t=2729&p=26745#p26745 <![CDATA[Re: Dsync Detected in local replays.]]> Statistics: Posted by ZaphodX — 08 Jan 2013, 10:22


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2013-01-08T09:41:07+02:00 2013-01-08T09:41:07+02:00 /viewtopic.php?t=2729&p=26742#p26742 <![CDATA[Re: Dsync Detected in local replays.]]> The easy answer is "it's a bug in the engine", but actually nobody knows really.
If you can find out, we can fix it :)

Statistics: Posted by Ze_PilOt — 08 Jan 2013, 09:41


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2013-01-08T09:24:53+02:00 2013-01-08T09:24:53+02:00 /viewtopic.php?t=2729&p=26738#p26738 <![CDATA[Dsync Detected in local replays.]]>
Is this something that might be solvable but is just not a high enough priority? I like to watch back the games to see where I can improve. When the 1st player out rage quits for being sniped the whole replay is ruined. Units do crazy things that didn't actually happen in the game, and I really can't learn anything from it.

Statistics: Posted by Gimbalt_FAF — 08 Jan 2013, 09:24


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