ColonelSheppard wrote:There are a number of "I" below the symbol that show you the tech level
also you dont have to click right on top of the mex in order to target it, you can just pull your mouse over it, whíle clicking left.
Valki wrote:
My problem with FA is not the difficulty but the learning curve and accessibility. - I will admit I did not word that properly in my older post. High difficulty is fantastic, it allows much more skill in a game. However, a game that has a steep learning curve will not attract a big community.
Statistics: Posted by ColonelSheppard — 18 Jan 2013, 13:13
ColonelSheppard wrote:
I dont want to be offenisive, but i dont see your point viable, more or less everything you say is that FA was too difficult and PA should be a casual RTS game like it comes out every month. I know that PA is not FA2 (even if i would have wished) but that does not mean i do not hope that i keeps some good elements from here and not turns into a APM/big explosions game. Also, if they do this not only me will be be disapointed.
Statistics: Posted by Valki — 18 Jan 2013, 10:51
Statistics: Posted by Flynn — 18 Jan 2013, 10:26
Statistics: Posted by ColonelSheppard — 18 Jan 2013, 09:30
Statistics: Posted by Valki — 18 Jan 2013, 09:18
Statistics: Posted by Valki — 17 Jan 2013, 23:51
Statistics: Posted by ColonelSheppard — 17 Jan 2013, 23:41
Statistics: Posted by Valki — 17 Jan 2013, 23:12
Statistics: Posted by Bliss — 10 Jan 2013, 18:28
Statistics: Posted by Stin — 10 Jan 2013, 17:38
Statistics: Posted by The_PC_Snob — 10 Jan 2013, 00:48
Statistics: Posted by The_PC_Snob — 09 Jan 2013, 22:44