Rocksteady wrote:It's impossible not to make mistakes in RTS games as you can only control one part of the map at once. Like take Aeon t1 if you have 3 separate battles going on, you can only effectively micro one group so the other two groups die easier/quicker and it looks like newb micro.
RTS strategy is based around mistakes, distracting a player in one area while screwing them over in another where they aren't paying attention. It's very easy to look for mistakes in replays cause you can't see where the players focus was or why and sometimes it's just luck on where you decide to focus when several things are happening at once.
Statistics: Posted by Nombringer — 10 Feb 2013, 12:23
Statistics: Posted by rockoe10 — 08 Feb 2013, 04:29
Statistics: Posted by Rocksteady — 07 Feb 2013, 23:57
Statistics: Posted by ColonelSheppard — 07 Feb 2013, 21:08
Statistics: Posted by Flynn — 07 Feb 2013, 20:23
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Statistics: Posted by ColonelSheppard — 07 Feb 2013, 12:28
Statistics: Posted by ColonelSheppard — 04 Feb 2013, 00:40
Statistics: Posted by Ze_PilOt — 03 Feb 2013, 23:00