Forged Alliance Forever Forged Alliance Forever Forums 2013-03-27T04:51:52+02:00 /feed.php?f=2&t=3304 2013-03-27T04:51:52+02:00 2013-03-27T04:51:52+02:00 /viewtopic.php?t=3304&p=35811#p35811 <![CDATA[Re: The Current Ladder Poll]]>
Damn shame about Syrtis. Was always one of my favourites. Moonlight has always been awful. NEver even knew it was popular till I read this thread...

Statistics: Posted by Sleeper Service — 27 Mar 2013, 04:51


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2013-03-25T12:37:49+02:00 2013-03-25T12:37:49+02:00 /viewtopic.php?t=3304&p=35529#p35529 <![CDATA[Re: The Current Ladder Poll]]> Statistics: Posted by Tango_X — 25 Mar 2013, 12:37


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2013-03-25T12:09:36+02:00 2013-03-25T12:09:36+02:00 /viewtopic.php?t=3304&p=35527#p35527 <![CDATA[Re: The Current Ladder Poll]]> (Unfortunately) many people don't like the thrill of 1v1 and prefer more relaxed team games.

There is a strict convintion that noobs don't want big maps and good players do and that makes me laugh because it's not true.

I check live replays and see veteran players rushing acu or complaining about water of isis "shitty 2v2 map not suitable for ladder" exactly what noobs are considered to do.

So what are we talking about.

People over 2000 is a strict percentage in the game. If you feel elite and don't want to be invaded and conditioned by noobs tastes make a grandmaster league available only to >2000 rating people with your own rules and maps.

Statistics: Posted by Bliss — 25 Mar 2013, 12:09


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2013-03-25T09:50:16+02:00 2013-03-25T09:50:16+02:00 /viewtopic.php?t=3304&p=35505#p35505 <![CDATA[Re: The Current Ladder Poll]]>
Really? Go in the lobby and see how skilled are usually people playing 20x20 to 81x81 maps!
It is an unwritten rule that the bigger map, the bigger the noob, since the days of gpg; every rule has its exceptions.
On a more agreeable tone, I think ranked should not be limited to the strategic possibilities of small maps only(even though I usually have very little time available). But, I think that such maps would fit more naturally in ranked 2v2 and a ranked rating should come out of the combination of the 2(1v1 and 2v2). Thinking this I necessarily become a dreamer, because this won't ever happen. Right now(despite the generous efforts of ze-pilot), people do not play ranked enough(see that less than half of the total population of faf has a 1v1 rating).

By some people's thinking small maps are for noobs; good, if it is so, we will see more people actively involved this season!

Statistics: Posted by prodromos — 25 Mar 2013, 09:50


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2013-03-25T06:33:09+02:00 2013-03-25T06:33:09+02:00 /viewtopic.php?t=3304&p=35489#p35489 <![CDATA[Re: The Current Ladder Poll]]>

Called it ark....

Statistics: Posted by Nombringer — 25 Mar 2013, 06:33


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2013-03-24T22:21:36+02:00 2013-03-24T22:21:36+02:00 /viewtopic.php?t=3304&p=35429#p35429 <![CDATA[Re: The Current Ladder Poll]]> .

Statistics: Posted by Arkansas — 24 Mar 2013, 22:21


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2013-03-24T19:37:52+02:00 2013-03-24T19:37:52+02:00 /viewtopic.php?t=3304&p=35389#p35389 <![CDATA[Re: The Current Ladder Poll]]>
Ze_PilOt wrote:
Lu_Xun_17 wrote:I don't see why the rating should impact the weight of the vote. Vote for the Republic!


Be careful of what you wish for...

And Syrtis will go either way.



I didn't understand fast enough why you suggested this rule. Now i have to admit we're all fucked by the noobs! :lol:

Statistics: Posted by Lu_Xun_17 — 24 Mar 2013, 19:37


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2013-03-20T18:40:36+02:00 2013-03-20T18:40:36+02:00 /viewtopic.php?t=3304&p=34801#p34801 <![CDATA[Re: The Current Ladder Poll]]>
On a more aesthetical level, I'd also vote against maps like Waters of Isis. A simple change of the map, like putting the water levels higher or placing a dumb, rough edged wall for an extra choke point isn't really what fits in the map pool imo.

Statistics: Posted by Plasma_Wolf — 20 Mar 2013, 18:40


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2013-03-20T18:07:17+02:00 2013-03-20T18:07:17+02:00 /viewtopic.php?t=3304&p=34797#p34797 <![CDATA[Re: The Current Ladder Poll]]>
Lu_Xun_17 wrote:
I don't see why the rating should impact the weight of the vote. Vote for the Republic!


Be careful of what you wish for...

And Syrtis will go either way.

Statistics: Posted by Ze_PilOt — 20 Mar 2013, 18:07


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2013-03-19T23:27:04+02:00 2013-03-19T23:27:04+02:00 /viewtopic.php?t=3304&p=34722#p34722 <![CDATA[Re: The Current Ladder Poll]]>
Those guys want to kick syrtis out :o

Statistics: Posted by Lu_Xun_17 — 19 Mar 2013, 23:27


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2013-03-19T01:23:26+02:00 2013-03-19T01:23:26+02:00 /viewtopic.php?t=3304&p=34555#p34555 <![CDATA[Re: The Current Ladder Poll]]>
ZaphodX wrote:
Ze_PilOt wrote:I've come to one decision. The votes will be prorated depending of the classement of the player.

Scout = 1 point.
Tier 1 = 4points.
Tier 2 = 9 points.
Tier 3 = 16 points.
XP = 25 points.

Also, the player must have a score != 0 (meaning that he actually play the ladder).
And Seraphim Glaciers will stay (my veto this time :-).

Shouldn't it be done on rating? I'm still a scout because the new leagues haven't started yet, but I have a higher rating than many in tier 2 who have 9x more voting power than me.


Does this mean I'm now gonna have to go get my rating up if I want my vote to mean something?

I have beaten 2k rated players, and I am far from noob or inexperienced, however I have never bothered with my rating in the past. While I agree with the mentality it looks to be a pain in the ass for me, and the few others that are in the same boat as me.

Statistics: Posted by Nombringer — 19 Mar 2013, 01:23


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2013-03-19T00:51:31+02:00 2013-03-19T00:51:31+02:00 /viewtopic.php?t=3304&p=34550#p34550 <![CDATA[Re: The Current Ladder Poll]]>
We have had since introducing seasonal ladder map rotations, rotations that favour small maps, and rotations that favour big maps. People complain each time. It will come back around. I think if you are getting up in arms about the size of the ladder maps, you may need to take a chill pill.

I do agree with Funk though, I'm all for having 20x20s in rotation, but putting something in that's clearly designed for multiple players is not going to yield good results. I mean we had "Canis Spezial 4v4LULZ Editionz" in the ladder, and it just didn't feel appropriate. The same applies to Badlands - these are custom maps designed with the express notion that they are team maps. 3v3s seem to perform well in the ladder (Roanoke, Twin Rivers, Open Palms are jsut some examples) but when you start putting in 4v4s, you will invariably get complaints (Bermuda, Setons, "Caniz", Badlands, HARDFFA again just a handful of examples).

Personally I will just be glad if there are no retarded maps in rotation (see HardFFA) this season. But I have to pray that there are also no stupid changes to mess up with ladder as well.

Meet the new king, same as the old king.

Statistics: Posted by Anaryl — 19 Mar 2013, 00:51


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2013-03-18T18:27:51+02:00 2013-03-18T18:27:51+02:00 /viewtopic.php?t=3304&p=34495#p34495 <![CDATA[Re: The Current Ladder Poll]]>
DilliDalli wrote:
I think allocation of more points to higher rated players is insulting to those with lower ratings. If the map voting had gone for big maps initially then it wouldn't of happened, so it seems to me like it defeats the purpose of voting at all. If this is just meant to be a "suggestion" then can we clearly state that, rather than leading people into thinking that their opinion matters?

Why not bracket it on the number of games that you've played in the ladder, at least that way its representative of the people playing ladder.


There was indeed a emergency alert, as the existence of this thread prove it.
The splitting by map size make sense, but it was too late for this time.

So I've come with that solution, that doesn't discard the votes while solving the "problem". Their opinion matter : Before doing this I've look how they've voted, that basically regroup these vote under a single "XP" voice. XP players are less than 30 XP players voting, so their vote stay really important.

I know lower rating players will feel "insulted", but it's better than discarding the whole poll.

I will try to see how I can tweak it with the amount of game played, but it's a little harder. Still a good solution too.
I guess it will probably end in a mix of both solution.

Statistics: Posted by Ze_PilOt — 18 Mar 2013, 18:27


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2013-03-18T18:04:16+02:00 2013-03-18T18:04:16+02:00 /viewtopic.php?t=3304&p=34488#p34488 <![CDATA[Re: The Current Ladder Poll]]>
ZaphodX wrote:
Ze_PilOt wrote:I've come to one decision. The votes will be prorated depending of the classement of the player.

Scout = 1 point.
Tier 1 = 4points.
Tier 2 = 9 points.
Tier 3 = 16 points.
XP = 25 points.

Also, the player must have a score != 0 (meaning that he actually play the ladder).
And Seraphim Glaciers will stay (my veto this time :-).

Shouldn't it be done on rating? I'm still a scout because the new leagues haven't started yet, but I have a higher rating than many in tier 2 who have 9x more voting power than me.


You are right and I will try to alter the script to take that in account.

Statistics: Posted by Ze_PilOt — 18 Mar 2013, 18:04


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2013-03-18T17:58:33+02:00 2013-03-18T17:58:33+02:00 /viewtopic.php?t=3304&p=34486#p34486 <![CDATA[Re: The Current Ladder Poll]]>
Why not bracket it on the number of games that you've played in the ladder, at least that way its representative of the people playing ladder.

Statistics: Posted by Softly — 18 Mar 2013, 17:58


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