Forged Alliance Forever Forged Alliance Forever Forums 2013-03-26T00:34:46+02:00 /feed.php?f=2&t=3403 2013-03-26T00:34:46+02:00 2013-03-26T00:34:46+02:00 /viewtopic.php?t=3403&p=35635#p35635 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by Ze_PilOt — 26 Mar 2013, 00:34


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2013-03-26T00:23:30+02:00 2013-03-26T00:23:30+02:00 /viewtopic.php?t=3403&p=35634#p35634 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by Supreme321 — 26 Mar 2013, 00:23


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2013-03-26T00:12:56+02:00 2013-03-26T00:12:56+02:00 /viewtopic.php?t=3403&p=35633#p35633 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by Ze_PilOt — 26 Mar 2013, 00:12


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2013-03-26T00:11:31+02:00 2013-03-26T00:11:31+02:00 /viewtopic.php?t=3403&p=35632#p35632 <![CDATA[Re: Sams do no dmg!]]>
Anyway, ASF still deal with the occasional spy planes very well. If you don't have asf of your own, the opponent has some more seconds to spy on you but i don't think it breaks the game.

Statistics: Posted by pip — 26 Mar 2013, 00:11


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2013-03-25T21:42:21+02:00 2013-03-25T21:42:21+02:00 /viewtopic.php?t=3403&p=35613#p35613 <![CDATA[Re: Sams do no dmg!]]>
How is that a buff to the spy plane Oo

Statistics: Posted by Ze_PilOt — 25 Mar 2013, 21:42


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2013-03-25T21:41:44+02:00 2013-03-25T21:41:44+02:00 /viewtopic.php?t=3403&p=35612#p35612 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by Seleucus24 — 25 Mar 2013, 21:41


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2013-03-25T18:05:37+02:00 2013-03-25T18:05:37+02:00 /viewtopic.php?t=3403&p=35578#p35578 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by CocoaMoko — 25 Mar 2013, 18:05


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2013-03-25T17:48:54+02:00 2013-03-25T17:48:54+02:00 /viewtopic.php?t=3403&p=35576#p35576 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by pip — 25 Mar 2013, 17:48


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2013-03-25T17:33:39+02:00 2013-03-25T17:33:39+02:00 /viewtopic.php?t=3403&p=35571#p35571 <![CDATA[Re: Sams do no dmg!]]>
I said, I totally understand the principle that you're coming from, but you can still have that work without it having THIS much unnecessary survivability. Just tone it down a bit lol

Statistics: Posted by CocoaMoko — 25 Mar 2013, 17:33


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2013-03-25T17:24:05+02:00 2013-03-25T17:24:05+02:00 /viewtopic.php?t=3403&p=35567#p35567 <![CDATA[Re: Sams do no dmg!]]> .

Statistics: Posted by Ze_PilOt — 25 Mar 2013, 17:24


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2013-03-25T17:15:45+02:00 2013-03-25T17:15:45+02:00 /viewtopic.php?t=3403&p=35565#p35565 <![CDATA[Re: Sams do no dmg!]]>
Even with your guys' "explanation" it shouldn't take over 5 volleys to kill 1 scout ahah. Obviously given the fact that it came with 3 other scouts and is fast, it should have still gotten intel from the back of my base, but it's the principle here that so many missiles did nothing heh. And if you pay attention throughout the game, you'll see many other instances where it looks like SAM missiles are hitting, but they do no damage. Of course in certain other cases they are effective too. Consistency?

Statistics: Posted by CocoaMoko — 25 Mar 2013, 17:15


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2013-03-25T17:10:50+02:00 2013-03-25T17:10:50+02:00 /viewtopic.php?t=3403&p=35564#p35564 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by pip — 25 Mar 2013, 17:10


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2013-03-25T17:06:02+02:00 2013-03-25T17:06:02+02:00 /viewtopic.php?t=3403&p=35563#p35563 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by Seleucus24 — 25 Mar 2013, 17:06


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2013-03-25T10:18:27+02:00 2013-03-25T10:18:27+02:00 /viewtopic.php?t=3403&p=35511#p35511 <![CDATA[Re: Sams do no dmg!]]> Statistics: Posted by pip — 25 Mar 2013, 10:18


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2013-03-25T10:10:54+02:00 2013-03-25T10:10:54+02:00 /viewtopic.php?t=3403&p=35508#p35508 <![CDATA[Re: Sams do no dmg!]]> Same with T1 scout and T1 AA.
But nothing new here.

Statistics: Posted by Ze_PilOt — 25 Mar 2013, 10:10


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