Forged Alliance Forever Forged Alliance Forever Forums 2011-11-20T01:48:00+02:00 /feed.php?f=2&t=343 2011-11-20T01:48:00+02:00 2011-11-20T01:48:00+02:00 /viewtopic.php?t=343&p=3661#p3661 <![CDATA[Re: Supcom Gold and Steam]]>

It rejected my German vanilla key.

Statistics: Posted by thygrrr — 20 Nov 2011, 01:48


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2011-11-15T21:56:44+02:00 2011-11-15T21:56:44+02:00 /viewtopic.php?t=343&p=3568#p3568 <![CDATA[Re: Supcom Gold and Steam]]> Statistics: Posted by jcgarcow — 15 Nov 2011, 21:56


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2011-11-15T21:04:36+02:00 2011-11-15T21:04:36+02:00 /viewtopic.php?t=343&p=3559#p3559 <![CDATA[Re: Supcom Gold and Steam]]> Statistics: Posted by Ze_PilOt — 15 Nov 2011, 21:04


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2011-11-15T20:56:07+02:00 2011-11-15T20:56:07+02:00 /viewtopic.php?t=343&p=3556#p3556 <![CDATA[Re: Supcom Gold and Steam]]> Statistics: Posted by jcgarcow — 15 Nov 2011, 20:56


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2011-11-15T20:54:07+02:00 2011-11-15T20:54:07+02:00 /viewtopic.php?t=343&p=3555#p3555 <![CDATA[Re: Supcom Gold and Steam]]> Statistics: Posted by Ze_PilOt — 15 Nov 2011, 20:54


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2011-11-15T20:48:57+02:00 2011-11-15T20:48:57+02:00 /viewtopic.php?t=343&p=3554#p3554 <![CDATA[Re: Supcom Gold and Steam]]> Statistics: Posted by jcgarcow — 15 Nov 2011, 20:48


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2011-11-15T19:52:13+02:00 2011-11-15T19:52:13+02:00 /viewtopic.php?t=343&p=3549#p3549 <![CDATA[Re: Supcom Gold and Steam]]>

Statistics: Posted by Ze_PilOt — 15 Nov 2011, 19:52


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2011-11-15T18:29:51+02:00 2011-11-15T18:29:51+02:00 /viewtopic.php?t=343&p=3547#p3547 <![CDATA[Re: Supcom Gold and Steam]]>
Ze_PilOt wrote:
Then, don't even to bother to explain that FAF is using 36xx, just tell them that they need a energy storage for OC and they have sea wreckage, and they are good to go.


you wont see a lot of OCs on 81x81 I think

Statistics: Posted by Kryo — 15 Nov 2011, 18:29


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2011-11-15T18:21:28+02:00 2011-11-15T18:21:28+02:00 /viewtopic.php?t=343&p=3546#p3546 <![CDATA[Re: Supcom Gold and Steam]]> Statistics: Posted by Ze_PilOt — 15 Nov 2011, 18:21


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2011-11-15T17:32:55+02:00 2011-11-15T17:32:55+02:00 /viewtopic.php?t=343&p=3544#p3544 <![CDATA[Re: Supcom Gold and Steam]]>
I don't think any of us are really looking to be world class players, just have a good time playing games we enjoy w/ people we generally like.

EDIT: It is really a lot of fun to play friends and then give them a hard time the next day at work. Gives us something to talk about and do in our spare time. This is probably a different mindset than most FA players, but it works well for us. And maybe on these large maps the balance issues matter less, matter more, I don't know? Like I said not a huge issue for me personally. Mostly we just enjoy things as they are, and would've continued to do so if it hadn't been for our constant effort to recruit more friends to play and steam being incompatible.

Statistics: Posted by jcgarcow — 15 Nov 2011, 17:32


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2011-11-15T16:40:30+02:00 2011-11-15T16:40:30+02:00 /viewtopic.php?t=343&p=3543#p3543 <![CDATA[Re: Supcom Gold and Steam]]> ), they indeed shouldn't care much about what balance they use : No matter what, they will have to learn to play in order to compete with other players.

Statistics: Posted by Ze_PilOt — 15 Nov 2011, 16:40


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2011-11-15T15:20:39+02:00 2011-11-15T15:20:39+02:00 /viewtopic.php?t=343&p=3541#p3541 <![CDATA[Re: Supcom Gold and Steam]]>
I mainly just want to be able to play with as many of my friends as possible. For me it is just fun to tool around and have my stuff blown up and occasionally blow up someone else's stuff. If all my friends had the boxed set, we'd probably just stay w/ GPGnet because it is what most of us know and it works (almost always). Some new players just screwed it up by buying the steam version :(

Statistics: Posted by jcgarcow — 15 Nov 2011, 15:20


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2011-11-15T13:16:56+02:00 2011-11-15T13:16:56+02:00 /viewtopic.php?t=343&p=3537#p3537 <![CDATA[Re: Supcom Gold and Steam]]>
What I meant is, if someone really want 3599 balance on FAF, he can make a 3599 mod for it.
It will normally be compatible with any FAF version as it's basically merging blueprint. On top of it, you keep the bug fix of FAF.

Statistics: Posted by Ze_PilOt — 15 Nov 2011, 13:16


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2011-11-15T12:18:43+02:00 2011-11-15T12:18:43+02:00 /viewtopic.php?t=343&p=3536#p3536 <![CDATA[Re: Supcom Gold and Steam]]>
jcgarcow wrote:
I understand the arguments of growing the game, and improving balancing over time, but is there a chance that there will ever be support for more than one version concurrently within the lobby? Since the patching is non-destructive I don't see why I couldn't have a 3599, a 3603, and a latest installation available and just launch the appropriate binary when hosting? This would certainly make it more appealing to my friends who have been playing for years and are really emotionally attached to 3599. Personally I'm nervous about how well I may be able to adjust playing games against different groups of friends on different servers... if I learn a tactic on 3599 will it be applicable on 3603, 3609, etc? How does everyone else handle this?


I've only recently discovered FAF myself, and I obviously can't speak for Ze Pilot or his plans for balance and Steam compatibility..

However, if FAF is compatible with balance mods (apparently it is?) and you and your friends are wary of playing an ever-changing game, then you could consider just learning 3603 and using that mod as your basis for all play. :)

Legion Darrath has made a few different versions of the "3603" mod that emulates GPG's beta 3603 patch:
http://forums.gaspowered.com/viewtopic.php?f=7&t=40813
(If you don't like the little changes in his later versions, I probably still have the original release somewhere on my HD. LD's original release was basically just a copy of the 3603 patch, except for a couple crazy things like Transports).


As you might've read earlier in this thread, the Steam version of the game is actually using the 3603 balance anyway, so if some of your friends are learning the game with the Steam version then they'll probably find 3599 weird, if anything. ;) (FYI: The Forged Alliance campaign also uses totally different balance than the skirmish/multiplayer game, and I think that might surprise some people. This is mostly true with the experimental units I think, but I no longer remember all of the balance differences in the campaign).

PS: There's a nice list of all of the 3599 to 3603 beta-patch changes here:
http://forums.gaspowered.com/viewtopic.php?t=39127

PS #2:I assume you know about the FAF wiki and unit database? They might be helpful if you're trying to learn about balance changes and unit strengths.
http://www.faforever.com/mediawiki/index.php/Main_Page
http://www.faforever.com/faf/unitsDB/

Statistics: Posted by Mr Pinguin — 15 Nov 2011, 12:18


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2011-11-15T00:27:31+02:00 2011-11-15T00:27:31+02:00 /viewtopic.php?t=343&p=3533#p3533 <![CDATA[Re: Supcom Gold and Steam]]> All of that is moot anyway at the moment as we can't figure out how to get it to work on steam. I'll still probably try to follow for a while and hopefully play some games against new folks. It seems like the TrueScore system is pretty cool, you guys seem nice and I'm really interested to try out nomads when it is done.

Statistics: Posted by jcgarcow — 15 Nov 2011, 00:27


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