Statistics: Posted by Vault54 — 29 Feb 2012, 16:07
Statistics: Posted by Reddev32 — 24 Feb 2012, 15:04
Statistics: Posted by Vault54 — 23 Feb 2012, 10:00
Statistics: Posted by FunkOff — 21 Feb 2012, 03:13
t3 harms increased range from 80 to 100. It is now immune to all spash damage. lowered dps to 150dps
T2 gunships
lowered speed from 12 to 10
raised flying elevation from 10 to 16 so they cant fly under enemy t2 shields
uef t3 titan range range increased from 20 to 23
t1 bombers costs normalized
T2 static antiair flak weapon gets +25% muzzle velocity
Fixed T2 static antiair cant shoot straight up issue
Statistics: Posted by Pavese — 20 Feb 2012, 15:08
Statistics: Posted by pip — 19 Feb 2012, 23:19
Statistics: Posted by Vault54 — 19 Feb 2012, 20:38
Statistics: Posted by FunkOff — 18 Feb 2012, 00:36
Statistics: Posted by TheStrategist — 17 Feb 2012, 23:53
Statistics: Posted by Helcaraxe — 17 Feb 2012, 23:51
Statistics: Posted by pip — 17 Feb 2012, 21:23
Statistics: Posted by ToejamS — 17 Feb 2012, 20:12
Statistics: Posted by Vault54 — 17 Feb 2012, 17:16
Statistics: Posted by Ze_PilOt — 17 Feb 2012, 12:54