Statistics: Posted by errorblankfield — 07 Mar 2014, 05:32
Statistics: Posted by IceDreamer — 07 Mar 2014, 01:53
Statistics: Posted by pip — 06 Mar 2014, 21:35
Statistics: Posted by IceDreamer — 06 Mar 2014, 20:54
pip wrote:It's not a typo. It's related to the way FA engine computes DPS. In most cases, you get the DPS by multiplying the damage by the rate of fire. For instance : 100 damages * 0.5 rate of fire = 50 DPS. But in some circumstances, due to the fact that the engine computes things every other 0.1 second tick, it happens that DPS is different from that simple multiplication. What I calculated is : Broadsword deals 100 damages * 3 rate of fire = 300. But with the way the engine works, 3 shots are fired every one second, but the engine launches these shots every 0.3 seconds and not 0.333, which ends being faster (0.3+0.3+0.3 = 0.9 compared to 0.333+0.333+0.333 = 0.999). So the real math i should have used is more complex than usual : 100 * 10/3 = 333.
Statistics: Posted by pip — 06 Mar 2014, 20:11
Statistics: Posted by errorblankfield — 06 Mar 2014, 17:59
Statistics: Posted by Plasma_Wolf — 06 Mar 2014, 16:50
Statistics: Posted by Plasma_Wolf — 05 Mar 2014, 21:39