Forged Alliance Forever Forged Alliance Forever Forums 2014-05-02T21:52:32+02:00 /feed.php?f=2&t=7313 2014-05-02T21:52:32+02:00 2014-05-02T21:52:32+02:00 /viewtopic.php?t=7313&p=72134#p72134 <![CDATA[Re: Death players (observers) and the kickvote]]>

Statistics: Posted by E8400-CV — 02 May 2014, 21:52


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2014-05-02T13:14:34+02:00 2014-05-02T13:14:34+02:00 /viewtopic.php?t=7313&p=72110#p72110 <![CDATA[Re: Death players (observers) and the kickvote]]> Statistics: Posted by Xinnony — 02 May 2014, 13:14


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2014-05-02T12:30:31+02:00 2014-05-02T12:30:31+02:00 /viewtopic.php?t=7313&p=72105#p72105 <![CDATA[Re: Death players (observers) and the kickvote]]>
But someone can do it.

Statistics: Posted by Ze_PilOt — 02 May 2014, 12:30


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2014-05-02T12:13:31+02:00 2014-05-02T12:13:31+02:00 /viewtopic.php?t=7313&p=72102#p72102 <![CDATA[Re: Death players (observers) and the kickvote]]>
What do you think about ejecting lagging observers?

Statistics: Posted by E8400-CV — 02 May 2014, 12:13


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2014-05-02T09:08:05+02:00 2014-05-02T09:08:05+02:00 /viewtopic.php?t=7313&p=72092#p72092 <![CDATA[Re: Death players (observers) and the kickvote]]> Statistics: Posted by Ze_PilOt — 02 May 2014, 09:08


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2014-05-02T06:20:30+02:00 2014-05-02T06:20:30+02:00 /viewtopic.php?t=7313&p=72084#p72084 <![CDATA[Death players (observers) and the kickvote]]>
While we're at it: sometimes you get someone in the game that halfway in the game puts his laptop on powersave or otherwise slows it down in general. The solution is to kill them... but a lot times they refuse to leave, even after they die. I suggest that gets change so that if half (rounded down) of the other team + 1 person from the lagger's team vote to eject him... he's out.

Or even better: if a death player is the lowest in gamespeed for a minute: auto-eject.

Death ACU's shouldn't have the vote.

Statistics: Posted by E8400-CV — 02 May 2014, 06:20


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