Forged Alliance Forever Forged Alliance Forever Forums 2015-02-20T15:22:33+02:00 /feed.php?f=2&t=9420 2015-02-20T14:03:52+02:00 2015-02-20T14:03:52+02:00 /viewtopic.php?t=9420&p=94310#p94310 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
Be sure to inform Chris Taylor of your breakthrough! :mrgreen:

Statistics: Posted by Col_Walter_Kurtz — 20 Feb 2015, 14:03


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2015-02-20T15:22:33+02:00 2015-02-20T13:44:39+02:00 /viewtopic.php?t=9420&p=94308#p94308 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
https://www.dropbox.com/s/vcmywwrfqspx0 ... d.png?dl=0

https://www.dropbox.com/s/5rvpzzkmgeb8m ... d.png?dl=0

*edited to remove general hostility*

Statistics: Posted by VoiceofReason — 20 Feb 2015, 13:44


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2015-02-20T11:27:49+02:00 2015-02-20T11:27:49+02:00 /viewtopic.php?t=9420&p=94301#p94301 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
VoiceofReason wrote:
I'm 100% positive you misunderstand what I've said, or what is going on.

Yes, CORE Maximizer isn't going to do you much unless you are running Windows XP. What I've said to do, is alter the way Windows decides your FA runs on your CPU.

It's already spreading the resources across all cores/threads for you; but mainly FA hogs up core0, running it to 100% most the time, and putting maybe 3 to 7% load on the rest. When you switch the affinity, and tell FA to run on all cores EXCEPT core0, you'll watch the load on the rest of the cores skyrocket, and core0 becomes mostly free. Whatever is actually happening I know not - but I do recognize results when they slap me in the face.

I believe the post prior to this confirms it is not useless, and far from questionable.

Also, yes - It's something you need to do every time. For short games, it really isn't needed - but if you intend to play a long action packed game, it sucks you have to change the affinity and priority every time - but it can really be worth it :s


Nope. You're just not understanding how FA sim works. Its technically impossible to divide the sim thread over multiple cores. So running FA on any core manually will not help you in that regard. It might work in a situation where the OS is loading the core that is already taxed by the sim thread with other workloads, but that should not happen generally. You might see some improvement on CPU's with really low overall performance and under bad management of the OS, but you can't solve the inherent technical difficulties of the FA engine by setting manual affinity.

Also, sim thread and other threads are usually automatically divided over multiple cores. You're messing with that too.

I hope you see now why it's highly questionable that this 'solution' does anything. It might even be counter productive. On the other hand it's not totally impossible that it gave Kat some improvement, but +2 simspeed consistently is just lol.

Statistics: Posted by Col_Walter_Kurtz — 20 Feb 2015, 11:27


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2015-02-20T01:24:01+02:00 2015-02-20T01:24:01+02:00 /viewtopic.php?t=9420&p=94288#p94288 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>

Statistics: Posted by BRNKoINSANITY — 20 Feb 2015, 01:24


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2015-02-19T20:44:47+02:00 2015-02-19T20:44:47+02:00 /viewtopic.php?t=9420&p=94274#p94274 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
Also core maximizer is supposed to improve framerate and not necessarily sim speeds :/
I think

Statistics: Posted by Exotic_Retard — 19 Feb 2015, 20:44


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2015-02-19T14:38:47+02:00 2015-02-19T14:38:47+02:00 /viewtopic.php?t=9420&p=94251#p94251 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
_VODKA_ wrote:
DarkTemplar wrote:
VoiceofReason wrote:I'd also like to add, if you have many cores to play around with, and you are playing long games or games with MANY players and lots of action - Try changing your priority and thread affinity for ForgedAlliance.exe. I have had great results with having FA, NOT run on the first core. I basically un-tick Core0, and have FA run on all the rest; This really seems to give a smoother experience as your primary core isn't 100% saturated (or close to it) the entire game. Also, when you do this, you'll make the wonders of modern operating systems spreading the load across all threads actually noticeable, debunking peoples ideas of disable all but 2 cores) Amazing, I know... If only it was perfect, and efficient.

There are many other ways to optimize your PC for FA, more especially if you have a incredibly weak PC. If anyone would ever like help with this, just let me know.


Voice, I have a very similar processor to you (i7-3930K) and will try that out tonight. Have you compared this method against an overclock? Also, is this something you have to do every time you launch a game or just once in task manager?

Thanks!


These manual affinity solutions are highly questionable. Especially in a modern OS. There was a mod for this in GPG days (and later?) but it turned out to be useless.

Increasing core speed is the only real solution if you need more simspeed in late game.



I'm 100% positive you misunderstand what I've said, or what is going on.

Yes, CORE Maximizer isn't going to do you much unless you are running Windows XP. What I've said to do, is alter the way Windows decides your FA runs on your CPU.

It's already spreading the resources across all cores/threads for you; but mainly FA hogs up core0, running it to 100% most the time, and putting maybe 3 to 7% load on the rest. When you switch the affinity, and tell FA to run on all cores EXCEPT core0, you'll watch the load on the rest of the cores skyrocket, and core0 becomes mostly free. Whatever is actually happening I know not - but I do recognize results when they slap me in the face.

I believe the post prior to this confirms it is not useless, and far from questionable.

Also, yes - It's something you need to do every time. For short games, it really isn't needed - but if you intend to play a long action packed game, it sucks you have to change the affinity and priority every time - but it can really be worth it :s

Statistics: Posted by VoiceofReason — 19 Feb 2015, 14:38


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2015-02-17T23:17:59+02:00 2015-02-17T23:17:59+02:00 /viewtopic.php?t=9420&p=94150#p94150 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
CPU: AMD FX8350

Affinity: Core 0 unselected

Priority: High

Statistics: Posted by Kat — 17 Feb 2015, 23:17


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2015-02-17T12:26:47+02:00 2015-02-17T12:26:47+02:00 /viewtopic.php?t=9420&p=94099#p94099 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
DarkTemplar wrote:
VoiceofReason wrote:I'd also like to add, if you have many cores to play around with, and you are playing long games or games with MANY players and lots of action - Try changing your priority and thread affinity for ForgedAlliance.exe. I have had great results with having FA, NOT run on the first core. I basically un-tick Core0, and have FA run on all the rest; This really seems to give a smoother experience as your primary core isn't 100% saturated (or close to it) the entire game. Also, when you do this, you'll make the wonders of modern operating systems spreading the load across all threads actually noticeable, debunking peoples ideas of disable all but 2 cores) Amazing, I know... If only it was perfect, and efficient.

There are many other ways to optimize your PC for FA, more especially if you have a incredibly weak PC. If anyone would ever like help with this, just let me know.


Voice, I have a very similar processor to you (i7-3930K) and will try that out tonight. Have you compared this method against an overclock? Also, is this something you have to do every time you launch a game or just once in task manager?

Thanks!


These manual affinity solutions are highly questionable. Especially in a modern OS. There was a mod for this in GPG days (and later?) but it turned out to be useless.

Increasing core speed is the only real solution if you need more simspeed in late game.

Statistics: Posted by Col_Walter_Kurtz — 17 Feb 2015, 12:26


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2015-02-17T05:37:59+02:00 2015-02-17T05:37:59+02:00 /viewtopic.php?t=9420&p=94089#p94089 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]> Statistics: Posted by Ionic — 17 Feb 2015, 05:37


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2015-02-16T22:01:41+02:00 2015-02-16T22:01:41+02:00 /viewtopic.php?t=9420&p=94063#p94063 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
VoiceofReason wrote:
I'd also like to add, if you have many cores to play around with, and you are playing long games or games with MANY players and lots of action - Try changing your priority and thread affinity for ForgedAlliance.exe. I have had great results with having FA, NOT run on the first core. I basically un-tick Core0, and have FA run on all the rest; This really seems to give a smoother experience as your primary core isn't 100% saturated (or close to it) the entire game. Also, when you do this, you'll make the wonders of modern operating systems spreading the load across all threads actually noticeable, debunking peoples ideas of disable all but 2 cores) Amazing, I know... If only it was perfect, and efficient.

There are many other ways to optimize your PC for FA, more especially if you have a incredibly weak PC. If anyone would ever like help with this, just let me know.


Voice, I have a very similar processor to you (i7-3930K) and will try that out tonight. Have you compared this method against an overclock? Also, is this something you have to do every time you launch a game or just once in task manager?

Thanks!

Statistics: Posted by DarkTemplar — 16 Feb 2015, 22:01


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2015-02-16T18:11:13+02:00 2015-02-16T18:11:13+02:00 /viewtopic.php?t=9420&p=94052#p94052 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
BRNKoINSANITY wrote:
...He is not saying you have to go buy a RK4000 and a dual CPU mobo and drop in 32 core processors xD


But I have a 2,200 lbs carrying capacity! :(

http://www.belkin.com/us/p/P-RK4000/

Statistics: Posted by RK4000 — 16 Feb 2015, 18:11


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2015-02-16T14:27:09+02:00 2015-02-16T14:27:09+02:00 /viewtopic.php?t=9420&p=94032#p94032 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]> I've found that disabling hyper-threading KILLS performance in huge ways; The increase in clock speed I could achieve from the lessened heat load opposed to having the extra threads has not for me given better results.
This is coming from a 3770k, 4core/8threads.

I'd also like to add, if you have many cores to play around with, and you are playing long games or games with MANY players and lots of action - Try changing your priority and thread affinity for ForgedAlliance.exe. I have had great results with having FA, NOT run on the first core. I basically un-tick Core0, and have FA run on all the rest; This really seems to give a smoother experience as your primary core isn't 100% saturated (or close to it) the entire game. Also, when you do this, you'll make the wonders of modern operating systems spreading the load across all threads actually noticeable, debunking peoples ideas of disable all but 2 cores) Amazing, I know... If only it was perfect, and efficient.

There are many other ways to optimize your PC for FA, more especially if you have a incredibly weak PC. If anyone would ever like help with this, just let me know.

Statistics: Posted by VoiceofReason — 16 Feb 2015, 14:27


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2015-02-16T14:09:05+02:00 2015-02-16T14:09:05+02:00 /viewtopic.php?t=9420&p=94031#p94031 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]> Statistics: Posted by BRNKoINSANITY — 16 Feb 2015, 14:09


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2015-02-16T11:37:26+02:00 2015-02-16T11:37:26+02:00 /viewtopic.php?t=9420&p=94020#p94020 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
I get that not everyone should do it, but I think the regular FA player has above average intellect and can manage to read a proper guide and follow steps. If it is somehow impossible to increase CPU speed while keeping other components in spec something is wrong with your system to begin with and you can always abort the mission.

BRNKoINSANITY wrote:
Xeon chip and decent mobo, which are extremely stable and offer ridiculous single thread crunching power


He said "less speed".... and seems to believe that server chips are somehow more stable. Server and desktop parts are exactly the same, as I'm sure you know. The only difference is that Xeon chips may work in multi socket configurations and some desktop parts don't have features such as virtualization enabled. Integrated graphics are just that, integrated graphics. Clock for clock performance is identical and stability is the same between desktop and server parts, but overall you might get slightly better performance from desktop systems because of faster non ecc memory or higher turbo.

i'm not saying that you shouldn't get a Xeon, I'm using one myself, but it's just a regular CPU. Nothing fancy about it.

Statistics: Posted by Col_Walter_Kurtz — 16 Feb 2015, 11:37


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2015-02-16T02:02:33+02:00 2015-02-16T02:02:33+02:00 /viewtopic.php?t=9420&p=93993#p93993 <![CDATA[Re: Optimizing your Experience with Forged Alliance]]>
EDIT: You're also completely wrong about OCing, it's a perfectly standard part of modern medium-competence computer usage.

EDIT 2: Just to make this perfectly clear: GOOD INTERNET IS NOT NEEDED FOR FAF. In most games >100 ping is unplayable, in FAF, 250 ping is normal.

Statistics: Posted by Matrixmage — 16 Feb 2015, 02:02


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