Forged Alliance Forever Forged Alliance Forever Forums 2013-02-11T23:57:32+02:00 /feed.php?f=26&t=3028 2013-02-11T23:57:32+02:00 2013-02-11T23:57:32+02:00 /viewtopic.php?t=3028&p=30017#p30017 <![CDATA[How to register a new texture for an unit's order icon?]]> So, for example, I want to replace the icon of overcharge, I know that my textures should come in the folder:

Textures\ui\common\game\orders

but how do I refer to them in the unit blueprint?:

OrderOverrides = {
RULEUTC_ProductionToggle = {
bitmapId = 'XXX',
helpText = 'Detonate on death',
},

So the part indicated with 'XXX'. How can I go about that? I guess the Nomads did something like this, but I can't find the source code?

Statistics: Posted by Wakke — 11 Feb 2013, 23:57


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