Statistics: Posted by Ze_PilOt — 15 Feb 2014, 22:33
Statistics: Posted by Divran — 15 Feb 2014, 22:29
Statistics: Posted by Divran — 15 Feb 2014, 00:25
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009154dc
attempted to write memory at 0x3f0891a8
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor 02020202 /numgames 2 /mean 1810.64 /deviation 396.057 /country SE /init init_coop.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/1863703/Divran.SCFAreplay /nobugreport /gpgnet 127.0.0.1:54846
Callstack:
Unknown symbol (address 0x009154dc)
Unknown symbol (address 0x123fc8e3)
Last 100 lines of log...
debug: Loading module '\000/lua/scenariotriggers.lua\000'
debug: Loading module '\000/lua/upgradetemplates.lua\000'
debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
debug: Loading module '\000/lua/utilities.lua\000'
debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
debug: Loading module '\000/lua/basetemplates.lua\000'
debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
debug: Loading module '\000/lua/ai/sorianutilities.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/sim/vizmarker.lua\000'
debug: Loading module '\000/lua/simcamera.lua\000'
debug: Loading module '\000/lua/system/singleevent.lua\000'
debug: Loading module '\000/lua/cinematics.lua\000'
debug: Loading module '\000/lua/sim/simuistate.lua\000'
debug: Loading module '\000/lua/simpinggroup.lua\000'
debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/sim/buff.lua\000'
debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
debug: Loading module '\000/lua/ui/game/announcement.lua\000'
debug: Loading module '\000/lua/ui/game/selection.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
debug: Loading module '\000/lua/ui/game/helptext.lua\000'
debug: Loading module '\000/lua/ui/game/timer.lua\000'
debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
debug: Loading module '\000/lua/ui/game/taunt.lua\000'
debug: Loading module '\000/lua/aichatsorian.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/objectives2_mini.lua\000'
debug: Loading module '\000/modules/displayrings.lua\000'
info: Clearing cheats from added keymap.
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/score.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/maps/scca_coop_r02_v01/scca_coop_r02_v01_aeonplan.lua\000'
debug: Loading module '\000/maps/scca_coop_r02_v01/scca_coop_r02_v01_cybranplan.lua\000'
debug: Loading module '\000/lua/ai/opai/defaultblankplan.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
debug: Loading module '\000/lua/ui/dialogs/saveload.lua\000'
debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
debug: Loading module '\000/lua/ui/controls/filepicker.lua\000'
debug: Loading module '\000/lua/ui/dialogs/options.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simutils.lua\000'
debug: Loading module '\000/lua/simplayerquery.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/url0001/url0001_script.lua\000'
debug: Loading module '\000/lua/cybranunits.lua\000'
debug: Loading module '\000/lua/cybranweapons.lua\000'
debug: Loading module '\000/lua/sim/defaultweapons.lua\000'
debug: Loading module '\000/lua/sim/weapon.lua\000'
info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
debug: Loading module '\000/lua/sim/collisionbeam.lua\000'
debug: Loading module '\000/lua/sim/defaultdamage.lua\000'
debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000'
debug: Loading module '\000/lua/defaultcollisionbeams.lua\000'
debug: Loading module '\000/lua/sim/navigator.lua\000'
debug: Loading module '\000/units/ual0201/ual0201_script.lua\000'
debug: Loading module '\000/lua/aeonweapons.lua\000'
debug: Loading module '\000/units/ual0103/ual0103_script.lua\000'
debug: Loading module '\000/units/ual0104/ual0104_script.lua\000'
debug: Loading module '\000/units/ual0106/ual0106_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/urb1201/urb1201_script.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
debug: Loading module '\000/lua/sim/blip.lua\000'
warning: SND: XACT3DApply failed.
Invalid arg
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/effects/entities/unitteleport02/unitteleport02_script.lua\000'
Statistics: Posted by Divran — 15 Feb 2014, 00:21