Can't copy lua objects of type function from one state to another.
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1277.41 /deviation 70.2851 /country RU /init init_phantomx.lua /numgames 371 /nobugreport /savereplay
gpgnet://localhost/5143518/Argon.SCFAreplay /gpgnet 127.0.0.1:57314
Callstack:
Unknown symbol (address 0x00914412)
Unknown symbol (address 0x103195fb)
Last 100 lines of log...
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
info: Hooked /lua/ui/help/tooltips.lua with /phantomxhook/lua/ui/help/tooltips.lua
debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/ui/maputil.lua\000'
debug: Loading module '\000/etc/faf/mapblacklist.lua\000'
debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000'
debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000'
debug: Loading module '\000/lua/ui/texturepool.lua\000'
debug: Loading module '\000/lua/ui/controls/acubutton.lua\000'
debug: Loading module '\000/lua/gamecolors.lua\000'
debug: Loading module '\000/lua/maui/slider.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000'
debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/system/setutils.lua\000'
debug: Loading module '\000/lua/ui/controls/textarea.lua\000'
debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000'
debug: Loading module '\000/etc/faf/blacklist.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000'
debug: Loading module '\000/lua/system/dkson.lua\000'
debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
info: Hooked /lua/ui/lobby/lobbyoptions.lua with /phantomxhook/lua/ui/lobby/lobbyoptions.lua
info: /country
info: /init
info: /numgames
info: /mean
info: /clan
info: /deviation
info: GPGNET: setting nat handler to 0x114f3004
info: LOBBY: Game port 6113[UDP] opened.
info: LOBBY: starting with local uid of 55984 [Argon]
info: GPGNET: entering lobby state.
info: UnitsAnalyzer forking thread...
info: UnitsAnalyzer blueprints...
info: UnitsAnalyzer game mods changed from 0 to 1
info: Hooked /lua/system/Blueprints.lua with /phantomxhook/lua/system/Blueprints.lua
info: Blueprints Loading... '*_proj.bp' files
info: Blueprints Modding...
info: Blueprints Loading... completed: 295 original and 0 modded projectiles
info: Blueprints Loading... '*_unit.bp' files
info: Blueprints Modding...
info: Blueprints Loading... completed: 599 original, 0 modded, and 25 preset units
info: UnitsAnalyzer blueprints... loaded 295 total (295 original, 0 modified), and 0 skipped projectiles
info: UnitsAnalyzer blueprints... loaded 509 total (509 original, 0 modified), and 190 skipped units in 0.660 seconds (game files: false)
info: UnitsAnalyzer forking thread...done
info: {
info: 26778D4E-BA75-5CC2-CBA8-63795BDE74AA = true
info: }
info: {
info: c31fafc0-8199-11dd-ad8b-0866200c9a68 = true
info: b2cde810-15d0-4bfa-af66-ec2d6ecd561d = true
info: EF3ADDB4-9D34-437F-B1C8-440DAF896802 = true
info: }
info: {
info: MEAN = 1277.4100341797
info: StartSpot = 1
info: ArmyColor = 5
info: PlayerClan = ""
info: NG = 371
info: Team = 1
info: Ready = false
info: PlayerColor = 5
info: Country = "ru"
info: PlayerName = "Argon"
info: AIPersonality = ""
info: ObserverListIndex = -1
info: BadMap = false
info: Civilian = false
info: OwnerID = "55984"
info: Faction = 1
info: PL = 1100
info: DEV = 70.285102844238
info: Human = true
info: }
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000'
info: Popup.OnClosed
debug: Loading module '\000/lua/ui/lobby/changelog.lua\000'
debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000'
debug: Loading module '\000/lua/ui/lobby/presethelp.lua\000'
info: Popup.OnClosed
info: Error popping escape handler, stack is empty
info: "stack traceback:\
info: ...rever\\gamedata\\lua.nx2\\lua\\ui\\dialogs\\eschandler.lua(48): in function `PopEscapeHandler'\
info: ...er\\gamedata\\lua.nx2\\lua\\ui\\controls\\popups\\popup.lua(80): in function `OnClosed'\
info: ...er\\gamedata\\lua.nx2\\lua\\ui\\controls\\popups\\popup.lua(63): in function `Close'\
info: ...ta\\faforever\\gamedata\\lua.nx2\\lua\\ui\\lobby\\lobby.lua(4858): in function `OnClick'\
info: ...mdata\\faforever\\gamedata\\lua.nx2\\lua\\maui\\button.lua(85): in function <...mdata\\faforever\\gamedata\\lua.nx2\\lua\\maui\\button.lua:78>"