Forged Alliance Forever Forged Alliance Forever Forums 2015-08-13T15:41:45+02:00 /feed.php?f=3&t=10567 2015-08-13T15:41:45+02:00 2015-08-13T15:41:45+02:00 /viewtopic.php?t=10567&p=107509#p107509 <![CDATA[Re: 3646]]>
-- Workaround for an apparent engine bug that appeared when engymod was deployed (by Rienzilla)
--
-- When we queue a t2 and t3 support factory (or, any upgrade, in which the upgrades
-- are not defined by the UpgradesTo and UpgradesFrom blueprint field, but by the
-- UpgradesFromBase field), and then cancel the t3 factory, the call to DecreaseBuildCountInQueue
-- will not only remove all t3 units queued, but also all t2 units, including the factory
--
-- Now if the factory was already in the process of being built when that happens, the
-- game crashes as soon as it finishes a unit that is not in its queue.
--
-- So, we override DecreaseBuildCountInQueue, and make t3 support factories uncancellable.
--

You cant cancel a T3 support factory upgrade from a T2 support using right click. (except using the stop/s key to stop everything)
(Not many people know this?)
So it goes that the build tab cant cancel it with right clicking. Its intentional i suppose.

Statistics: Posted by bamboofats — 13 Aug 2015, 15:41


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2015-08-13T09:34:02+02:00 2015-08-13T09:34:02+02:00 /viewtopic.php?t=10567&p=107497#p107497 <![CDATA[Re: 3646]]> You can cancel all other ACU build orders with a right-click.

Statistics: Posted by AwarE — 13 Aug 2015, 09:34


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2015-08-13T04:08:19+02:00 2015-08-13T04:08:19+02:00 /viewtopic.php?t=10567&p=107490#p107490 <![CDATA[Re: 3646]]>
When Air is restricted there is still a bug with the UEF Satellite ...it explodes as soon as it is built simular to what the kernel drones did before.

Statistics: Posted by AwarE — 13 Aug 2015, 04:08


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2015-08-12T11:39:55+02:00 2015-08-12T11:39:55+02:00 /viewtopic.php?t=10567&p=107416#p107416 <![CDATA[Re: 3646]]> http://pastebin.com/fKHmu6jD

replay 3748947

This is showing the fact that the AI does not reclaim. Normally by 20mins game time almost all props would be reclaimed.

Statistics: Posted by AwarE — 12 Aug 2015, 11:39


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2015-08-12T11:30:07+02:00 2015-08-12T11:30:07+02:00 /viewtopic.php?t=10567&p=107414#p107414 <![CDATA[3646]]>
1./ There is no 'No Air' restriction available. Only a 'No T3 Air' restriction.
2./ When the ACU lines up 3 T3 Air Plants to build you can not cancel any of them using right-click.
3./ The AI has lost the ability to reclaim resources ....it can now only reclaim to make room to build structures.

roj

Statistics: Posted by AwarE — 12 Aug 2015, 11:30


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