The only instance where you would see "subjective" lag is if you have fps-lag, i.e. your computer doesn't keep up on the render/user-side of the game. In that case you would see units "stutter move" instead of smooth movement.
Who's the culprit of the -4 in the game? You or your opponent? If you're running a single-core CPU under heavy load it could also impact the render-side of the game.Statistics: Posted by Crotalus — 13 Nov 2015, 09:52
]]>