Update started at 2015-11-18 11:56:53
Using game path: C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2015-11-18 11:56:53
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 324 bytes
Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua]
writeToServer(PATCH_TO, [bin, init_nonxt.lua, 16da7063ae3309c154a2c544f559b3a9, 3632])
writeToServer(PATCH_TO, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26, 3632])
writeToServer(PATCH_TO, [bin, init_faf.lua, e1fede1183ca3f06bb6031fdc93823b3, 3632])
writeToServer(PATCH_TO, [bin, ForgedAlliance.exe, 0ed4a1e0a25939ef964e1cfb6c7e14b6, 3632])
writeToServer(PATCH_TO, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e, 3632])
writeToServer(PATCH_TO, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1, 3632])
writeToServer(PATCH_TO, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe, 3632])
handleAction(UP_TO_DATE) - 56 bytes
file : init_nonxt.lua
init_nonxt.lua is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(SEND_PATCH_URL) - 274 bytes
bin/ForgedAlliance.exe is patched.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 70 bytes
file : SupComDataPathFAF.lua
SupComDataPathFAF.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 374 bytes
Files to update: [faforever.faf, effects.nx2, env.nx2, loc.nx2, lua.nx2, meshes.nx2, modules.nx2, projectiles.nx2, schook.nx2, textures.nx2, units.nx2, etc.nx2]
writeToServer(PATCH_TO, [gamedata, schook.nx2, 42c3bb0fa444e39cf87890b9deed4714, 3632])
writeToServer(PATCH_TO, [gamedata, effects.nx2, 5ad6bdd874143757670666cb8069509d, 3632])
writeToServer(PATCH_TO, [gamedata, modules.nx2, b8e17a87bc7ee3aee43a6e67a7032320, 3632])
writeToServer(PATCH_TO, [gamedata, lua.nx2, 299b98f567d2f5c94538590a89f63572, 3632])
writeToServer(PATCH_TO, [gamedata, textures.nx2, f4032a4f5b77b1821e82da41ffa76d44, 3632])
writeToServer(PATCH_TO, [gamedata, etc.nx2, ca5c3d9e3a79097eef250a85a6059853, 3632])
writeToServer(PATCH_TO, [gamedata, env.nx2, 53d298702c14e30845834c0251592527, 3632])
writeToServer(PATCH_TO, [gamedata, meshes.nx2, ef752a9b0c9a0e213cca6e97873d44a1, 3632])
writeToServer(PATCH_TO, [gamedata, faforever.faf, 51c196294638c22071dc8ee01e55771e, 3632])
writeToServer(PATCH_TO, [gamedata, loc.nx2, 13eff052b46ef57d2494318f93ff7165, 3632])
writeToServer(PATCH_TO, [gamedata, projectiles.nx2, e8de82b180f7ae1d8bbcbb19f9d4248b, 3632])
writeToServer(PATCH_TO, [gamedata, units.nx2, 369bf914b3d118301e00ada469779174, 3632])
handleAction(SEND_PATCH_URL) - 244 bytes
gamedata/schook.nx2 is patched.
handleAction(SEND_PATCH_URL) - 250 bytes
gamedata/effects.nx2 is patched.
handleAction(SEND_PATCH_URL) - 250 bytes
gamedata/modules.nx2 is patched.
handleAction(SEND_PATCH_URL) - 226 bytes
gamedata/lua.nx2 is patched.
handleAction(SEND_PATCH_URL) - 256 bytes
gamedata/textures.nx2 is patched.
handleAction(VERSION_PATCH_NOT_FOUND) - 68 bytes
Error: Patch version 3632 not found for etc.nx2.
writeToServer(REQUEST_VERSION, [gamedata, etc.nx2, 3632])
handleAction(SEND_PATCH_URL) - 226 bytes
gamedata/env.nx2 is patched.
handleAction(SEND_PATCH_URL) - 244 bytes
gamedata/meshes.nx2 is patched.
handleAction(SEND_PATCH_URL) - 258 bytes
gamedata/faforever.faf is patched.
handleAction(SEND_PATCH_URL) - 226 bytes
gamedata/loc.nx2 is patched.
handleAction(SEND_PATCH_URL) - 274 bytes
gamedata/projectiles.nx2 is patched.
handleAction(SEND_PATCH_URL) - 238 bytes
gamedata/units.nx2 is patched.
handleAction(UP_TO_DATE) - 42 bytes
file : etc.nx2
etc.nx2 is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [coop])
handleAction(LIST_FILES_TO_UP) - 74 bytes
Files to update: [init_coop.lua]
writeToServer(REQUEST_MOD_VERSION, [bin, init_coop.lua, {"1": 6, "2": 38}])
handleAction(ERROR_FILE) - 54 bytes
ERROR: File not found on server : init_coop.lua.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [coopGamedata])
EXCEPTION: UpdaterFailure(('Operation failed while waiting for file list.',))Statistics: Posted by ionR19 — 18 Nov 2015, 10:58
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