A) Forged Alliance is a 32-bit program and that greatly increases the likelihood of crashes due to memory depletion. Which it uses alot of so it should not have been a 32 bit program to begin with.
B) FAF adds more crap on top of what is already poorly made.
C) The game was made off of an engine made in 2005 when it should have used one from a more modern time, the game badly needs an engine update. The ideas are good, but the execution by gpg was horrible.
It is terrible to have these facts when you see what the game was capable of doing scale wise. I guess it was a case of too good to be true.Statistics: Posted by longernamewanted — 16 Aug 2016, 02:56
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