info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
debug: Loading module '\000/units/xrl0003/xrl0003_script.lua\000'
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000'
debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000'
Statistics: Posted by CaleTucker — 03 Dec 2015, 09:01