Forged Alliance Forever Forged Alliance Forever Forums 2016-06-04T13:20:40+02:00 /feed.php?f=3&t=12532 2016-06-04T13:20:40+02:00 2016-06-04T13:20:40+02:00 /viewtopic.php?t=12532&p=127970#p127970 <![CDATA[Re: Cloak not working]]>
Example: your unit is under attack and re-cloaks / runs away. Meanwhile enemy units continue to give chase and fire on your cloaked unit.

The core problem is that cloakig doesnt force enemy units to release a target that has recloaked. To fix his would require rescripting portions of the games core engine and I'm sure this would pretty much break everything else in the process.

Resin

Statistics: Posted by Resin_Smoker — 04 Jun 2016, 13:20


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2016-06-03T04:53:49+02:00 2016-06-03T04:53:49+02:00 /viewtopic.php?t=12532&p=127866#p127866 <![CDATA[Cloak not working]]>
He got omni later, but he started retreating his ACU way before his omni was online
If he had spotted me based on the cloud of fog surrounding the invisible ACU, he wouldn't have said I blinked
There was no unit such as GC or t3 scout with omni sensor around my ACU

It's the second time something weird with Cloak happens to me, as in people have no actual way of seeing me but still do
I checked the replay and can't confirm that a radar signature or visual image of the ACU appeared, but maybe the replay differs from what happened in the actual game

I suspect it is related in some way to the new auto-OC feature, since I remember activating auto-OC around the t2 radar, which is when HornyRobot said my ACU blinked

I am confused and figured I should report this to the experts ;D

Statistics: Posted by Heaven — 03 Jun 2016, 04:53


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