Forged Alliance Forever Forged Alliance Forever Forums 2016-08-04T12:51:46+02:00 /feed.php?f=3&t=12865 2016-08-04T12:51:46+02:00 2016-08-04T12:51:46+02:00 /viewtopic.php?t=12865&p=132163#p132163 <![CDATA[Re: Unable to Connect/Launch after re-install]]>
Yes, mohodata.scd is a ZIP file. just rename it to mohodata.ZIP and you can unpack it.

Reinstalling only works, if you delete all odd files manualy. This is because the deinstaller only removes files that was orginal installed from the installer. All mods or additional files will left, and still be there if you install the game at the same folder again.
This is also the reason why we always delete game.prefs if we track errors.

greetings Uveso.

Statistics: Posted by Uveso — 04 Aug 2016, 12:51


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2016-08-04T04:47:55+02:00 2016-08-04T04:47:55+02:00 /viewtopic.php?t=12865&p=132145#p132145 <![CDATA[Re: Unable to Connect/Launch after re-install]]> Statistics: Posted by heretic — 04 Aug 2016, 04:47


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2016-08-04T03:56:29+02:00 2016-08-04T03:56:29+02:00 /viewtopic.php?t=12865&p=132142#p132142 <![CDATA[Re: Unable to Connect/Launch after re-install]]>
What should I do about: d:\steam\steamapps\common\supreme commander\gamedata\mohodata\lua\globalInit.lua ? Actually I just checked, and that file doesn't exist. The folder d:\steam\steamapps\common\supreme commander\gamedata\mohodata doesn't exist at all. I see mohodata.scd there... Is that like a packed file?

I think I tried re-installing FA before, should I try that again? Basically, just deleting game.pref didn't change any behavior when launching from FAF.

Statistics: Posted by heretic — 04 Aug 2016, 03:56


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2016-08-03T22:15:20+02:00 2016-08-03T22:15:20+02:00 /viewtopic.php?t=12865&p=132126#p132126 <![CDATA[Re: Unable to Connect/Launch after re-install]]>
Code:
debug: C->lua \000scrollbar_methods

This should not be displayed from inside the original globalinit.lua.
This is maybe a modded gamefile. Located in:
d:\steam\steamapps\common\supreme commander\gamedata\mohodata\lua\globalInit.lua

Code:
warning: Error in file /lua/userInit.lua : Unable to find file /lua/system/BuffBlueprints.lua

Should be present in:
d:\steam\steamapps\common\supreme commander\gamedata\lua\system\BuffBlueprints.lua

Maybe it could help to verify your gamefiles over steam.

Also go to:
Code:
C:\Users\YOURNAME\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance\

And delete
Code:
Game.prefs

Statistics: Posted by Uveso — 03 Aug 2016, 22:15


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2016-08-03T07:27:26+02:00 2016-08-03T07:27:26+02:00 /viewtopic.php?t=12865&p=132075#p132075 <![CDATA[Unable to Connect/Launch after re-install]]>
I looked at the game.log, and there are a LOT of LUA errors. I renamed the mod directly and tried again. I re-installed FAF to a new directory. I really wanna do multiplayer again but I'm stuck. Able to play through via direct Steam Launch.

I am finally coming here. Any ideas?

Statistics: Posted by heretic — 03 Aug 2016, 07:27


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