there it is from the host point of view(first one i was the client)speed2 wrote:
Can we get logs from both host/client?
Statistics: Posted by fires123 — 14 Oct 2016, 22:01
2016-10-12 16:25:33,167 INFO client._clientwindow Outgoing JSON Message: {"command": "game_join", "uid": 5268390, "gameport": 6112}
2016-10-12 16:26:15,233 INFO client._clientwindow Close Event for Application Main Window
2016-10-12 16:26:15,247 WARNING client._clientwindow Disconnected from lobby server.
2016-10-12 16:26:15,249 INFO fa.upnp Removing UPnP port mapping.
2016-10-12 16:26:15,252 ERROR fa.upnp Couldn't get StaticPortMappingCollection
Statistics: Posted by Vanguard — 13 Oct 2016, 09:04
Statistics: Posted by fires123 — 12 Oct 2016, 22:34