Statistics: Posted by EntropyWins — 01 Nov 2016, 22:46
while transport:IsUnitState('Moving')) do
WaitSeconds(.5)
end
Exotic_Retard wrote:
if its in the unit script you can do:
- Code:
OnMotionHorzEventChange = function(self, new, old)
if new == 'Stopped' then
--damn, look at this amazing code im running here
end
end,
Statistics: Posted by EntropyWins — 30 Oct 2016, 15:32
OnMotionHorzEventChange = function(self, new, old)
if new == 'Stopped' then
--damn, look at this amazing code im running here
end
end,
Statistics: Posted by Exotic_Retard — 29 Oct 2016, 01:48
while transport:IsUnitState('Moving')) do
WaitSeconds(.5)
end
Statistics: Posted by speed2 — 29 Oct 2016, 01:17