Vanguard wrote:
needs more testing like getting your PC to another location with another uplink, to check, if it disconnects there too.
Well, let us know what your gathering showed. Best of luck.
Statistics: Posted by hwcrawler — 12 Nov 2016, 18:30
Statistics: Posted by Vanguard — 11 Nov 2016, 17:08
Vanguard wrote:
Is your forever log complete, or did you prune it?
Vanguard wrote:
You have a Boatload of "bottleneck" messages in there indicating that your network performance is really bad, but I cannot see, in the logfile, at which time the game started.
...
What you should try to do is to go through the trouble of setting up a fixed port forwarding for the FAF ports needed.
The FAF Wiki should be able to help you with that:
http://wiki.faforever.com/index.php?tit ... _solutions
Vanguard wrote:
Edit: Rereading your post, you said "also in LAN". Did any of you guys install maybe a personal firewall software or upgrade their Operating systems software? Windows has it´s own firewall rules and maybe something is off there?
Vanguard wrote:
Also, LAN - if you are using FAF, your connection should still go over the internet, as far as I know. This just means, if you meet your friends at the same location, the internet of the location is the problem.
You should test if you disconnect from a public game without any of your friends and your friends should do the same ( from their home location, not at the LAN place ). If all but you stay in game, the problem is on your machine/connection. This way you can at least start searching for the problem.
Vanguard wrote:
Edit: If I am online in FAF, you can send me a chat message and I will stay with you in game for 30 minutes, to see if you disconnect from me. I have a very stable connection usually.
Statistics: Posted by hwcrawler — 05 Nov 2016, 15:25
2016-10-29 22:08:50,979 INFO fa.replayserver FA disconnected locally.
2016-10-29 22:08:50,980 WARNING fa.replayserver Replay Info not Complete
2016-10-29 22:08:50,980 INFO fa.replayserver Writing local replay as C:\ProgramData\FAForever\replays\5346336-hwcrawler.fafreplay, containing 261451 bytes of replay data.
2016-10-29 22:08:50,986 INFO fa.replayserver closing replay file
2016-10-29 22:08:51,036 WARNING client._clientwindow FA has finished with exit code: 1
2016-10-29 22:08:51,036 INFO fa.game_session.GameSession Game has exited with status code: 1
2016-10-29 22:08:51,036 INFO fa.game_session.GameSession Outgoing relay message GameState ['Ended']
2016-10-29 22:08:51,036 INFO client._clientwindow Outgoing JSON Message: {"args": ["Ended"], "command": "GameState", "target": "game"}
2016-10-29 22:08:53,552 INFO client._clientwindow Close Event for Application Main Window
2016-10-29 22:08:53,562 WARNING client._clientwindow Disconnected from lobby server.
2016-10-29 22:08:53,573 INFO fa.upnp Removing UPnP port mapping.
2016-10-29 22:08:53,668 INFO fa.upnp -> UDP mapping of 172.26.1.78:6112 to 88.149.210.161:6112
2016-10-29 22:08:53,887 ERROR fa.upnp Exception in UPnP removePortMappings.
Statistics: Posted by Vanguard — 31 Oct 2016, 13:22
Statistics: Posted by hwcrawler — 29 Oct 2016, 22:44