Forged Alliance Forever Forged Alliance Forever Forums 2016-11-08T18:35:55+02:00 /feed.php?f=3&t=13430 2016-11-08T18:35:55+02:00 2016-11-08T18:35:55+02:00 /viewtopic.php?t=13430&p=138582#p138582 <![CDATA[Re: BUG with ACUs]]> Statistics: Posted by ILV — 08 Nov 2016, 18:35


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2016-11-07T09:48:43+02:00 2016-11-07T09:48:43+02:00 /viewtopic.php?t=13430&p=138509#p138509 <![CDATA[Re: BUG with ACUs]]>
Uveso wrote:
Hello ILV,

thank's for reporting this for Black Ops. ;)

I don't know if this is a feature or a bug, because in BO you can upgrade the HP of an ACU up to 100.000 health points. So 10.000 damage is not sooo much.
But i made a issue report for the development team, let's see if this is feature or a bug :)

You can find the issuereport here:
https://github.com/aeoncleanse/Mods/issues/208


It's strange, that you can destroy with one shot enemy ACU in middle on the third minute :)

Statistics: Posted by ILV — 07 Nov 2016, 09:48


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2016-11-06T23:41:26+02:00 2016-11-06T23:41:26+02:00 /viewtopic.php?t=13430&p=138490#p138490 <![CDATA[Re: BUG with ACUs]]>
thank's for reporting this for Black Ops. ;)

I don't know if this is a feature or a bug, because in BO you can upgrade the HP of an ACU up to 100.000 health points. So 10.000 damage is not sooo much.
But i made a issue report for the development team, let's see if this is feature or a bug :)

You can find the issuereport here:
https://github.com/aeoncleanse/Mods/issues/208

Statistics: Posted by Uveso — 06 Nov 2016, 23:41


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2016-11-06T22:52:32+02:00 2016-11-06T22:52:32+02:00 /viewtopic.php?t=13430&p=138482#p138482 <![CDATA[Re: BUG with ACUs]]> Statistics: Posted by ILV — 06 Nov 2016, 22:52


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2016-11-06T22:59:11+02:00 2016-11-06T22:50:09+02:00 /viewtopic.php?t=13430&p=138481#p138481 <![CDATA[Re: BUG with ACUs]]>
ZLO_RD wrote:
Have you ever tryed to do this?
if you did you would know that Overcharge only damaged ACU by 500 damage, and buildings by 800 damage.
12000 can hurt t2 t3 t4 land units and can promote agressive ACU usage and adds more strategical depth to a game


I try this on two ACUs. One shot- one dead ACU :)
ACU have 10000 HP.
It's working whith Cybrans and UEF.

Statistics: Posted by ILV — 06 Nov 2016, 22:50


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2016-11-06T22:20:59+02:00 2016-11-06T22:20:59+02:00 /viewtopic.php?t=13430&p=138477#p138477 <![CDATA[Re: BUG with ACUs]]> if you did you would know that Overcharge only damaged ACU by 500 damage, and buildings by 800 damage.
12000 can hurt t2 t3 t4 land units and can promote agressive ACU usage and adds more strategical depth to a game

Statistics: Posted by ZLO_RD — 06 Nov 2016, 22:20


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2016-11-06T22:11:48+02:00 2016-11-06T22:11:48+02:00 /viewtopic.php?t=13430&p=138475#p138475 <![CDATA[Re: BUG with ACUs]]>
Overcharges do 12000 dmg against all units except for acus and buildings

Statistics: Posted by angus000 — 06 Nov 2016, 22:11


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2016-11-06T21:10:06+02:00 2016-11-06T21:10:06+02:00 /viewtopic.php?t=13430&p=138470#p138470 <![CDATA[BUG with ACUs]]> We find one bug...
ACU force shot (cost 5000 energy) damage more than 10000 HP!
U can oneshot another ACU!

Statistics: Posted by ILV — 06 Nov 2016, 21:10


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