Forged Alliance Forever Forged Alliance Forever Forums 2017-07-13T15:50:15+02:00 /feed.php?f=3&t=14872 2017-07-13T15:50:15+02:00 2017-07-13T15:50:15+02:00 /viewtopic.php?t=14872&p=152028#p152028 <![CDATA[Re: Desync when testing a mod with a friend]]>
I did not add any random number, and as I said the desync was only wth Sorian AI ^^

After all these fixes I think it will work fine

Statistics: Posted by CSI — 13 Jul 2017, 15:50


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2017-07-13T15:41:33+02:00 2017-07-13T15:41:33+02:00 /viewtopic.php?t=14872&p=152026#p152026 <![CDATA[Re: Desync when testing a mod with a friend]]>
And fix these errors:

warning: Unable to find file /mods/totalmayhem/lua/tmeffecttemplates.lua
warning: Error importing /mods/litemayhem/units/brmbt1peri/brmbt1peri_script.lua:
warning: Error importing /mods/litemayhem/units/brmt2wildcat/brmt2wildcat_script.lua:

Statistics: Posted by Uveso — 13 Jul 2017, 15:41


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2017-07-13T11:57:28+02:00 2017-07-13T11:57:28+02:00 /viewtopic.php?t=14872&p=152023#p152023 <![CDATA[Re: Desync when testing a mod with a friend]]>

Alright, the warning are just AI trying to build units that do not exist anymore it's fixed

Statistics: Posted by CSI — 13 Jul 2017, 11:57


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2017-07-13T08:59:21+02:00 2017-07-13T08:59:21+02:00 /viewtopic.php?t=14872&p=152020#p152020 <![CDATA[Re: Desync when testing a mod with a friend]]>
Code:
info: not safe C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\brewlan.scd
info: not safe C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\cratedrop.scd
info: not safe C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\crystalhill.scd
info: not safe C:\Program Files (x86)\THQ\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\experimentalicons.scd

No clue what most of those mods do but i recommend you try again without those to see if you and your friend still desync without them.

You can get BREWLan as a regular mod from the vault by the way. No need to paste a .scd file into your install.

There are also one million warnings related to some units with IDs i don't recognize. I assume those are units from the BREWLan mod.

There is also an absurd amount of warnings and some errors related to TotalMayhem. Not sure what version of the mod you use but make sure it is the latest one.

Statistics: Posted by PhilipJFry — 13 Jul 2017, 08:59


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2017-07-13T03:11:36+02:00 2017-07-13T03:11:36+02:00 /viewtopic.php?t=14872&p=152019#p152019 <![CDATA[Re: Desync when testing a mod with a friend]]> Statistics: Posted by Sprouto — 13 Jul 2017, 03:11


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2017-07-13T02:08:28+02:00 2017-07-13T02:08:28+02:00 /viewtopic.php?t=14872&p=152017#p152017 <![CDATA[Re: Desync when testing a mod with a friend]]>
We tried playing a survival with the mod and it was fine so I guess it was the sorian AI

Statistics: Posted by CSI — 13 Jul 2017, 02:08


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2017-07-13T00:12:58+02:00 2017-07-13T00:12:58+02:00 /viewtopic.php?t=14872&p=152012#p152012 <![CDATA[Re: Desync when testing a mod with a friend]]> Statistics: Posted by Sprouto — 13 Jul 2017, 00:12


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2017-07-12T23:14:18+02:00 2017-07-12T23:14:18+02:00 /viewtopic.php?t=14872&p=152011#p152011 <![CDATA[Desync when testing a mod with a friend]]> I edited Total Mayhem and sent it to a friend for testing with Sorian AI, but after 10 min it starts desynchronizing, I mean we use the same mod so why would it desync ?

Ty

My log file : https://www.dropbox.com/s/mnup6wsnmq7ikso/game.log?dl=0

Statistics: Posted by CSI — 12 Jul 2017, 23:14


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