Statistics: Posted by PhilipJFry — 04 May 2018, 16:05
]]>2018-05-04T15:55:04+02:002018-05-04T15:55:04+02:00/viewtopic.php?t=16150&p=163074#p163074this kept happening a few times allready when connecting to Yudi (and also with another player but I cant remember who it was) if any more info is needed tell pls.
[spoiler]raceback (most recent call last): File "src\games\_gameswidget.py", line 209, in startSearchRanked File "src\fa\check.py", line 133, in check File "src\fa\updater.py", line 299, in run File "src\fa\updater.py", line 571, in doUpdate File "src\fa\updater.py", line 763, in failureDialog Exception: Update started at 2018-05-04 15:48:24 Using appdata: C:\ProgramData\FAForever Connected to update server at 2018-05-04 15:48:24 writeToServer(GET_FILES_TO_UPDATE, [FAF]) handleAction(LIST_FILES_TO_UP) - 324 bytes Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua] writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e]) writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26]) writeToServer(UPDATE, [bin, init_faf.lua, 453056145eb17db9adf48a25eb1a7fd6]) writeToServer(UPDATE, [bin, init_nonxt.lua, 16da7063ae3309c154a2c544f559b3a9]) writeToServer(UPDATE, [bin, ForgedAlliance.exe, d8b89bd62950a6a2086b54a2370475e4]) writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe]) writeToServer(UPDATE, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1]) handleAction(UP_TO_DATE) - 64 bytes file : SupComDataPath.lua SupComDataPath.lua is up to date. handleAction(UP_TO_DATE) - 54 bytes file : GDFBinary.dll GDFBinary.dll is up to date. handleAction(UP_TO_DATE) - 52 bytes file : init_faf.lua init_faf.lua is up to date. handleAction(UP_TO_DATE) - 56 bytes file : init_nonxt.lua init_nonxt.lua is up to date. handleAction(UP_TO_DATE) - 64 bytes file : ForgedAlliance.exe ForgedAlliance.exe is up to date. handleAction(UP_TO_DATE) - 64 bytes file : init_ladder1v1.lua init_ladder1v1.lua is up to date. handleAction(UP_TO_DATE) - 70 bytes file : SupComDataPathFAF.lua SupComDataPathFAF.lua is up to date. Updates applied successfully. writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA]) handleAction(LIST_FILES_TO_UP) - 374 bytes Files to update: [faforever.faf, effects.nx2, env.nx2, loc.nx2, lua.nx2, meshes.nx2, modules.nx2, projectiles.nx2, schook.nx2, textures.nx2, units.nx2, etc.nx2] writeToServer(UPDATE, [gamedata, schook.nx2, 38ca68aa6701e2f7109ba94f5b162e89]) writeToServer(UPDATE, [gamedata, meshes.nx2, e02319ccd09dc9b94d0d6b72c4b29f0b]) writeToServer(UPDATE, [gamedata, etc.nx2, fdec988ed84d4cfc5e23c27846a9dc2e]) writeToServer(UPDATE, [gamedata, textures.nx2, f314994d6efb15bebf7e8faed0c48709]) writeToServer(UPDATE, [gamedata, units.nx2, bdf4c1bc7b22d6dd2c59aa8816acbdce]) writeToServer(UPDATE, [gamedata, modules.nx2, 8eaeb838a8a6f2585351d50e4a20d5d9]) writeToServer(UPDATE, [gamedata, projectiles.nx2, a45bf61ef5bab5507e660c312204d3fa]) writeToServer(UPDATE, [gamedata, env.nx2, 1368d38815b348e252b30d49450d629e]) writeToServer(UPDATE, [gamedata, lua.nx2, 849fe38a6eac1c64bc946217c29b73cc]) writeToServer(UPDATE, [gamedata, loc.nx2, fa3243f4d1eb4f6024621a0ab48ca3fb]) writeToServer(UPDATE, [gamedata, effects.nx2, a853502e1acccedeab17e3539ff8a3a7]) writeToServer(UPDATE, [gamedata, faforever.faf, 51c196294638c22071dc8ee01e55771e]) FA Server down: The server is down for maintenance, please try later. Disconnected from server at 2018-05-04 15:48:43 EXCEPTION: Operation failed while waiting for data.
Runtime info:
Statistics: Posted by Turinturambar — 04 May 2018, 15:55