Forged Alliance Forever Forged Alliance Forever Forums 2019-05-07T11:18:31+02:00 /feed.php?f=3&t=17391 2019-05-07T11:18:31+02:00 2019-05-07T11:18:31+02:00 /viewtopic.php?t=17391&p=174390#p174390 <![CDATA[Re: Desync issues on new mod versions]]>
[edit] forget it, i read your post in the AI section :D

Statistics: Posted by Uveso — 07 May 2019, 11:18


]]>
2019-05-07T00:04:44+02:00 2019-05-07T00:04:44+02:00 /viewtopic.php?t=17391&p=174379#p174379 <![CDATA[Re: Desync issues on new mod versions]]>
It would be nice for game host to have an option to enforce mod redownload at joining. Please help the modding dev scene :( .

Statistics: Posted by Franck83 — 07 May 2019, 00:04


]]>
2019-05-03T00:33:33+02:00 2019-05-03T00:33:33+02:00 /viewtopic.php?t=17391&p=174255#p174255 <![CDATA[Re: Desync issues on new mod versions]]> Statistics: Posted by Franck83 — 03 May 2019, 00:33


]]>
2019-05-02T22:23:03+02:00 2019-05-02T22:23:03+02:00 /viewtopic.php?t=17391&p=174248#p174248 <![CDATA[Re: Desync issues on new mod versions]]>
Just an update.
I spoke to the java devs, and they will fix it.

Turned out the unzip library is causing it.

Statistics: Posted by Uveso — 02 May 2019, 22:23


]]>
2019-05-01T21:15:52+02:00 2019-05-01T21:15:52+02:00 /viewtopic.php?t=17391&p=174225#p174225 <![CDATA[Re: Desync issues on new mod versions]]>
i know how you feel.
The same issues are bugging me:
viewtopic.php?f=3&t=17506#p174221

i will ask in the dev chat.

Statistics: Posted by Uveso — 01 May 2019, 21:15


]]>
2019-05-01T21:08:18+02:00 2019-05-01T21:08:18+02:00 /viewtopic.php?t=17391&p=174223#p174223 <![CDATA[Re: Desync issues on new mod versions]]>
Downlord client seems work well on coop games but much more desyncs on custom games.

Statistics: Posted by Franck83 — 01 May 2019, 21:08


]]>
2019-04-07T02:25:59+02:00 2019-04-07T02:25:59+02:00 /viewtopic.php?t=17391&p=173248#p173248 <![CDATA[Desync issues on new mod versions]]>
There are recurrent annoying desync issues when new mod versions are uploaded.

It seems that version checks are only working on client reloading. But even players refafing, desync still occurs. The only way to make it work, is erasing local map and mod folders and doing manual download.

Is there a way to fix these bad versions checking?

Statistics: Posted by Franck83 — 07 Apr 2019, 02:25


]]>