Forged Alliance Forever Forged Alliance Forever Forums 2019-09-09T05:25:46+02:00 /feed.php?f=3&t=18094 2019-09-09T05:25:46+02:00 2019-09-09T05:25:46+02:00 /viewtopic.php?t=18094&p=178036#p178036 <![CDATA[Re: Coop Connectivity in Game]]> Statistics: Posted by PeterBuijs — 09 Sep 2019, 05:25


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2019-09-08T10:40:29+02:00 2019-09-08T10:40:29+02:00 /viewtopic.php?t=18094&p=177989#p177989 <![CDATA[Re: Coop Connectivity in Game]]>
I was about to send you a version of the adapter that never shuts down and needs to be stopped after game but I think I've got another idea. Your client log contains the ice adapter log aswell as its console output which means you're running an old client version.
According to the log 0.10.0 to be precise, which is ancient.This is the client version right after we released ice,we spent multiple days after that release fixing countless game breaking bugs (and there have been lots of more releases since then) , especially the ice adapter in that version does stop if the client crashes even if the game is still running.

TLDR: please update your client (on both machines) to at least version 0.10.5 (current version can be seen in the bottom left), current newest version is 0.10.7, new release coming in a few days. There's a notification bell in the top right of the client informing you about new updates ;) . That should fix your problem.

Statistics: Posted by Geosearchef — 08 Sep 2019, 10:40


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2019-09-07T17:48:53+02:00 2019-09-07T17:48:53+02:00 /viewtopic.php?t=18094&p=177927#p177927 <![CDATA[Coop Connectivity in Game]]>
I have been playing co-op missions with my son. I am using my desktop PC and he is using a Surface tablet. The game runs fine on both systems. We frequently get a connectivity issue part way through the mission, it usually seems to happen when the operation area expands or some other scripted event occurs, typically within 30 minutes to an hour of the start of the mission. A connectivity window opens up and then after a few minutes we each automatically boot the other person out and we each separately have to carry on the mission.

The desktop is plugged in by ethernet and the Surface was by wifi. I recently bought some stuff to connect the Surface by ethernet as well to see if that helped and got the same problem. I am attaching the logs from the last game from the desktop. I have the logs from the Surface I can upload too if that helps.

I would really appreciate any help or suggestions. It is pretty frustrating to get an hour into the game just to have us kicked. The coop mode is a nice sweet spot for us because I can carry the team while he still participates and blows stuff up.

Statistics: Posted by PeterBuijs — 07 Sep 2019, 17:48


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