Forged Alliance Forever Forged Alliance Forever Forums 2012-02-15T19:49:46+02:00 /feed.php?f=3&t=643 2012-02-15T19:49:46+02:00 2012-02-15T19:49:46+02:00 /viewtopic.php?t=643&p=6492#p6492 <![CDATA[Re: Bugs in newest Lobby]]>
It seems the server drops the connection after a certain time, at 99% of one of the bigger files. But Pilot doesn't believe me. (just kidding :lol: )

Related: https://bitbucket.org/thepilot/falobby/ ... y-download

Statistics: Posted by thygrrr — 15 Feb 2012, 19:49


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2012-02-15T19:14:47+02:00 2012-02-15T19:14:47+02:00 /viewtopic.php?t=643&p=6489#p6489 <![CDATA[Re: Bugs in newest Lobby]]>
Code:
Update started at 2012-02-15 10:32:09
Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-02-15 10:32:10
lua.scd digest is ad999839d32f4784e331e5e8be1d32a2
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP)
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua]
writeToServer(UPDATE, [bin, SupComDataPath.lua, 35a4d435dc3f56e5e13a513498bb74f2])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, 6c470849fc329ce595f6162c97bc0c37])
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
handleAction(SEND_PATCH)
patching bin/SupComDataPath.lua ...
bin/SupComDataPath.lua is patched.
handleAction(UP_TO_DATE)
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE)
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP)
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, bd8099a8c00776a8a2efcc419ba5601d])
handleAction(UP_TO_DATE)
file : faforever.faf
faforever.faf is up to date.
Updates applied successfully.
Disconnected from server at 2012-02-15 10:32:16
Update finished at 2012-02-15 10:32:16
Update started at 2012-02-15 10:41:29
Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-02-15 10:41:31
lua.scd digest is ad999839d32f4784e331e5e8be1d32a2
writeToServer(GET_FILES_TO_UPDATE, [FAF])
TIMEOUT: UpdaterTimeout(Operation timed out while waiting for file list.)
Disconnected from server at 2012-02-15 10:41:41
Update finished at 2012-02-15 10:42:02
Update started at 2012-02-15 10:42:07
Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-02-15 10:42:08
lua.scd digest is ad999839d32f4784e331e5e8be1d32a2
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP)
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua]
writeToServer(UPDATE, [bin, SupComDataPath.lua, 19068d1528dd45878bf42e7174033e9c])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, 6c470849fc329ce595f6162c97bc0c37])
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
handleAction(UP_TO_DATE)
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE)
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE)
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP)
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, bd8099a8c00776a8a2efcc419ba5601d])
handleAction(UP_TO_DATE)
file : faforever.faf
faforever.faf is up to date.
Updates applied successfully.
Disconnected from server at 2012-02-15 10:42:14
Update finished at 2012-02-15 10:42:14
Update started at 2012-02-15 11:11:48
Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-02-15 11:11:51
lua.scd digest is ad999839d32f4784e331e5e8be1d32a2
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP)
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua]
writeToServer(UPDATE, [bin, SupComDataPath.lua, 19068d1528dd45878bf42e7174033e9c])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, 6c470849fc329ce595f6162c97bc0c37])
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
handleAction(UP_TO_DATE)
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE)
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE)
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP)
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, bd8099a8c00776a8a2efcc419ba5601d])
handleAction(UP_TO_DATE)
file : faforever.faf
faforever.faf is up to date.
Updates applied successfully.
Disconnected from server at 2012-02-15 11:11:55
Update finished at 2012-02-15 11:11:55
Update started at 2012-02-15 11:13:40
Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-02-15 11:13:41
lua.scd digest is ad999839d32f4784e331e5e8be1d32a2
writeToServer(GET_FILES_TO_UPDATE, [FAF])
TIMEOUT: UpdaterTimeout(Operation timed out while waiting for file list.)
Disconnected from server at 2012-02-15 11:13:51

Statistics: Posted by TheStrategist — 15 Feb 2012, 19:14


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2012-02-15T18:54:40+02:00 2012-02-15T18:54:40+02:00 /viewtopic.php?t=643&p=6485#p6485 <![CDATA[Re: Bugs in newest Lobby]]>
The black screen issue is unrelated, surely due to a bad pref file or the presence of Sorian AI.

Statistics: Posted by Ze_PilOt — 15 Feb 2012, 18:54


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2012-02-15T18:51:14+02:00 2012-02-15T18:51:14+02:00 /viewtopic.php?t=643&p=6484#p6484 <![CDATA[Bugs in newest Lobby]]>
FAF updates fail when joining a game. I've tried deleting the faforever.faf but this did not completely fix the problem. In one of my games this happened:

Code:
Update started at 2012-02-15 10:32:09
Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-02-15 10:32:10
lua.scd digest is ad999839d32f4784e331e5e8be1d32a2
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP)
Files to update: [ForgedAlliance.exe, GDFBinary.dll, SupComDataPath.lua]
writeToServer(UPDATE, [bin, SupComDataPath.lua, 35a4d435dc3f56e5e13a513498bb74f2])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, 6c470849fc329ce595f6162c97bc0c37])
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
handleAction(SEND_PATCH)
patching bin/SupComDataPath.lua ...
bin/SupComDataPath.lua is patched.
handleAction(UP_TO_DATE)
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE)
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP)
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, bd8099a8c00776a8a2efcc419ba5601d])
handleAction(UP_TO_DATE)
file : faforever.faf
faforever.faf is up to date.
Updates applied successfully.
Disconnected from server at 2012-02-15 10:32:16
Update finished at 2012-02-15 10:32:16
Update started at 2012-02-15 10:41:29
Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2012-02-15 10:41:31
lua.scd digest is ad999839d32f4784e331e5e8be1d32a2
writeToServer(GET_FILES_TO_UPDATE, [FAF])
TIMEOUT: UpdaterTimeout(Operation timed out while waiting for file list.)
Disconnected from server at 2012-02-15 10:41:41



In a subsequent game, FA started, but nothing happened besides a black screen and a cursor. Thanks for your hard work :)

Statistics: Posted by TheStrategist — 15 Feb 2012, 18:51


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