http://content.faforever.com/faf/unitsDB/ has a slight error; it calculates the total damage time for a projectile as 0.1*DotPulses*DotTime-0.1,
 instead of 
0.1*DotPulses*DotTime- 0.1*DotTime
Or 0.1*(DotPulses-1)*DotTimeStatistics: Posted by KrogothFTW — 25 Jan 2015, 13:19
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