Statistics: Posted by Teatime — 10 Mar 2014, 15:31
mount_dir_with_blacklist(fa_path .. '\\gamedata\\', '*.scd', '/')mount_dir(fa_path .. '\\gamedata\\*.scd', '/')Statistics: Posted by PattogoTehen — 17 Nov 2013, 16:26
warning: Error running OnCreate script in Entity /effects/entities/unitteleport01/unitteleport01_proj.bp at 14cd5200: ...ts\entities\unitteleport01\unitteleport01_script.lua(19): attempt to call method `ForkThread' (a nil value)
         stack traceback:
            ...ts\entities\unitteleport01\unitteleport01_script.lua(19): in function <...ts\entities\unitteleport01\unitteleport01_script.lua:17>
            [C]: in function `CreateProjectile'
            ...edata\faforever.nxt\units\xsl0001\xsl0001_script.lua(225): in function <...edata\faforever.nxt\units\xsl0001\xsl0001_script.lua:223>
warning: Error running lua script: ...ed alliance\gamedata\mohodata.scd\lua\sim\weapon.lua(325): attempt to call method `PassDamageData' (a nil value)
         stack traceback:
            ...ed alliance\gamedata\mohodata.scd\lua\sim\weapon.lua(325): in function `CreateProjectileForWeapon'
            ...er\gamedata\faforever.nxt\lua\sim\defaultweapons.lua(120): in function `CreateProjectileAtMuzzle'
            ...er\gamedata\faforever.nxt\lua\sim\defaultweapons.lua(619): in function <...er\gamedata\faforever.nxt\lua\sim\defaultweapons.lua:563>
debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000'
debug: Loading module '\000/lua/seraphimprojectiles.lua\000'
Statistics: Posted by Teatime — 20 Oct 2013, 19:35
Statistics: Posted by RussianNOOB — 22 Aug 2013, 19:05
 Oh and no im not using any mods but it does the same thing weather or not mods are enabled.
 Oh and no im not using any mods but it does the same thing weather or not mods are enabled.Statistics: Posted by RussianNOOB — 22 Aug 2013, 18:42
Statistics: Posted by johnie102 — 22 Aug 2013, 00:23
Statistics: Posted by RussianNOOB — 21 Aug 2013, 23:00