Forged Alliance Forever Forged Alliance Forever Forums 2013-03-29T15:41:40+02:00 /feed.php?f=40&t=3457 2013-03-29T15:41:40+02:00 2013-03-29T15:41:40+02:00 /viewtopic.php?t=3457&p=36125#p36125 <![CDATA[Re: desert joust. go for reclaim or edges (mexes)]]> The common mistake is to use mass to upgraide all mexes to t2 instead of making units, as result you may loose 75% of the map and loose hard...

Statistics: Posted by ZLO_RD — 29 Mar 2013, 15:41


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2013-03-29T12:21:31+02:00 2013-03-29T12:21:31+02:00 /viewtopic.php?t=3457&p=36106#p36106 <![CDATA[Re: desert joust. go for reclaim or edges (mexes)]]> Statistics: Posted by ColonelSheppard — 29 Mar 2013, 12:21


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2013-03-29T08:49:24+02:00 2013-03-29T08:49:24+02:00 /viewtopic.php?t=3457&p=36093#p36093 <![CDATA[Re: desert joust. go for reclaim or edges (mexes)]]>
Flynn wrote:
The pros overestimate the importance of reclaim, c.


Just.... lol....

Statistics: Posted by Nombringer — 29 Mar 2013, 08:49


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2013-03-29T00:22:07+02:00 2013-03-29T00:22:07+02:00 /viewtopic.php?t=3457&p=36070#p36070 <![CDATA[Re: desert joust. go for reclaim or edges (mexes)]]>
Flynn wrote:
The pros overestimate the importance of reclaim, tbh


If they overestimate the importance of things why are you not beating them?

Statistics: Posted by Arkansas — 29 Mar 2013, 00:22


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2013-03-28T22:55:10+02:00 2013-03-28T22:55:10+02:00 /viewtopic.php?t=3457&p=36064#p36064 <![CDATA[Re: desert joust. go for reclaim or edges (mexes)]]>
Flynn wrote:
To benefit from the reclaim he would have to have a preplanned build order that would have him mass stalling heavily until he got the reclaim. The pros overestimate the importance of reclaim

This is just not true.

Statistics: Posted by ZaphodX — 28 Mar 2013, 22:55


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2013-03-28T20:44:05+02:00 2013-03-28T20:44:05+02:00 /viewtopic.php?t=3457&p=36053#p36053 <![CDATA[Re: desert joust. go for reclaim or edges (mexes)]]> Statistics: Posted by Flynn — 28 Mar 2013, 20:44


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2013-03-28T19:14:57+02:00 2013-03-28T19:14:57+02:00 /viewtopic.php?t=3457&p=36042#p36042 <![CDATA[Re: desert joust. go for reclaim or edges (mexes)]]> well at the end i had +36 mass and he around +20 because i had like 8-10 more mexes than him but im wondering where he spent the mass he got from reclaim

Statistics: Posted by Golol — 28 Mar 2013, 19:14


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2013-03-28T19:05:32+02:00 2013-03-28T19:05:32+02:00 /viewtopic.php?t=3457&p=36041#p36041 <![CDATA[Re: desert joust. go for reclaim or edges (mexes)]]>
It is absolutely essential to prioritise getting that middle mass. If you don't then you will usually lose the game. Send early engineer with tank/bot protection or possibly early bot harass for if they send an engy followed by comm to middle. Also make sure to reclaim it all even when your mass is full to prevent your opponent getting it.

Statistics: Posted by ZaphodX — 28 Mar 2013, 19:05


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2013-03-28T17:14:42+02:00 2013-03-28T17:14:42+02:00 /viewtopic.php?t=3457&p=36030#p36030 <![CDATA[desert joust. go for reclaim or edges (mexes)]]> https://www.dropbox.com/s/vyo5wawtcsfp7 ... .fafreplay
and since i am trying to get better at the 1n1 maps i will take this game a bit more serious.
In this match i was going for the edges and he was going for the middle because theres a lot of reclaim (actually i didnt knew there was reclaim but didnt want to give up my plan when i realized it).
I won the game although he got all the reclaim but he told me later that he was going for t2 air snipe so i am wondering if it is more effective to go for the additional mexes or the reclaim.
What is more common and would he have been able to beat me if he would have gone for the same units i did (decent t1 spam, pretty early t2 land).
And can i see somewhere how much reclaim i get from one of these destroyers?
thanks.
i hope this is not in the wrong forum cause this would fit into a maps&strategy forum that i cant really find :D

Statistics: Posted by Golol — 28 Mar 2013, 17:14


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