1. Identify the filename for the map save file, it's usually something like mapname_save.lua and is stored as the "save" variable in the main map lua file.
2. If you're traversing directories in .NET or similar, you may need to strip off the directory path so you've just got the filename itself.
3. Open the file and search for the presence of "Land Path Node". This is a basic AI map marker name, if the map has map markers enabled there should be at least one of these present in the file.
Note that this isn't perfect and in testing I've noticed a couple of maps where Brackman/Sorian/LEM all think there's markers but the AI gets confused and shuts down anyway. I haven't done much research on why this happens and likely won't get around to it anytime soon, just something to be aware of.Statistics: Posted by Bogus — 28 Aug 2012, 01:41
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