Forged Alliance Forever Forged Alliance Forever Forums 2014-07-01T15:59:38+02:00 /feed.php?f=41&t=7987 2014-07-01T15:59:38+02:00 2014-07-01T15:59:38+02:00 /viewtopic.php?t=7987&p=76374#p76374 <![CDATA[Re: Need help : simple SCU mod with side effect on support f]]>
I'll get you the screenshot when I get back home tonight.

Would you need anything else ? Replay, game log...

Statistics: Posted by Paul Kauphart — 01 Jul 2014, 15:59


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2014-07-01T09:02:12+02:00 2014-07-01T09:02:12+02:00 /viewtopic.php?t=7987&p=76357#p76357 <![CDATA[Re: Need help : simple SCU mod with side effect on support f]]> Statistics: Posted by Vault54 — 01 Jul 2014, 09:02


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2014-07-01T02:50:14+02:00 2014-07-01T02:50:14+02:00 /viewtopic.php?t=7987&p=76343#p76343 <![CDATA[Re: Need help : simple SCU mod with side effect on support f]]>
Normally, once you have a T3 HQ (let's say land for example), a T3 engineer, or a ACU with T3 upgrade or an SCU can build T3 support land factory.

With my mod activated, the UEF and Cybran SCU can't build any support factory. I have a T3 UEF Land HQ, a T3 engi can build the associated T3 land support factory, the SCU can't (it does not appear in the UI). Same for Cybran. However, if I get a T3 Aeon HQ, the Aeon SCU can build the support factory.

So Aeon SCU is working as expected, but not the two others

Statistics: Posted by Paul Kauphart — 01 Jul 2014, 02:50


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2014-06-30T23:37:29+02:00 2014-06-30T23:37:29+02:00 /viewtopic.php?t=7987&p=76335#p76335 <![CDATA[Re: Need help : simple SCU mod with side effect on support f]]> Statistics: Posted by Vault54 — 30 Jun 2014, 23:37


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2014-06-30T22:01:27+02:00 2014-06-30T22:01:27+02:00 /viewtopic.php?t=7987&p=76332#p76332 <![CDATA[Need help : simple SCU mod with side effect on support fact]]>
I've been making a very simple mod, mainly for use in the FA campaign scenario, which allows quantum gates from any faction in the alliance to summon SCU of all three factions (they're allied, so why the heck not).
It works, but has the strange and annoying side effect that Cybran and UEF SCU can't build support factories, but Aeon can.

I've been trying to find if there was a meaningfull difference between the SCUs .bp, between the support factories .bp, but could not really find anything. My knowledge of FA code being very limited, I've kind of hit a wall.

Here is the mod code (just one file named mod_SCU.bp), basically for each SCU I added the other two factions in the Categories field :

Code:
UnitBlueprint {
   Merge = true,
   BlueprintId="ual0301",
   
   Categories = {
        'PRODUCTSC1',
        'SELECTABLE',
        'AEON',
        'CYBRAN',
        'UEF',
        'MOBILE',
        'LAND',
        'TECH3',
        'ENGINEER',
        'CONSTRUCTION',
        'REPAIR',
        'RECLAIM',
        'REBUILDER',
        'BUILTBYQUANTUMGATE',
        'CAPTURE',
        'VISIBLETORECON',
        'SUBCOMMANDER',
        'PATROLHELPER',
        'SHOWQUEUE',
        'OVERLAYDIRECTFIRE',
        'OVERLAYOMNI',
        'USEBUILDPRESETS',
    },
}
UnitBlueprint {
   Merge = true,
   BlueprintId="uel0301",
   
    Categories = {
        'PRODUCTSC1',
        'SELECTABLE',
        'UEF',
        'AEON',
        'CYBRAN',
        'MOBILE',
        'LAND',
        'TECH3',
        'CONSTRUCTION',
        'REPAIR',
        'RECLAIM',
        'REBUILDER',
        'BUILTBYQUANTUMGATE',
        'PODSTAGINGPLATFORM',
        'ENGINEER',
        'MASSPRODUCTION',
        'MASSFABRICATION',
        'ENERGYPRODUCTION',
        'CAPTURE',
        'VISIBLETORECON',
        'SUBCOMMANDER',
        'PATROLHELPER',
        'SHOWQUEUE',
        'OVERLAYOMNI',
        'OVERLAYDIRECTFIRE',
        'OVERLAYCOUNTERINTEL',
        'USEBUILDPRESETS',
        'BUBBLESHIELDSPILLOVERCHECK',
    },
}
UnitBlueprint {
   Merge = true,
   BlueprintId="url0301",
   
    Categories = {
        'PRODUCTSC1',
        'SELECTABLE',
        'CYBRAN',
        'AEON',
        'UEF',
        'MOBILE',
        'LAND',
        'TECH3',
        'ENGINEER',
        'CONSTRUCTION',
        'REPAIR',
        'RECLAIM',
        'REBUILDER',
        'BUILTBYQUANTUMGATE',
        'CAPTURE',
        'VISIBLETORECON',
        'SUBCOMMANDER',
        'PATROLHELPER',
        'SHOWQUEUE',
        'OVERLAYOMNI',
        'OVERLAYDIRECTFIRE',
        'USEBUILDPRESETS',
    },
}

Statistics: Posted by Paul Kauphart — 30 Jun 2014, 22:01


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