Forged Alliance Forever Forged Alliance Forever Forums 2016-04-08T15:31:16+02:00 /feed.php?f=42&t=12050 2016-04-08T15:31:16+02:00 2016-04-08T15:31:16+02:00 /viewtopic.php?t=12050&p=124785#p124785 <![CDATA[Re: When in build range color ghost of structure blue]]>
Ceneraii wrote:
Building and moving at the same time? Heresy!

Anyway having engineers start building at max range might help to reduce some engy clutter and reduce some micro, as well as helping to reduce the skillgap between good and average players (especially in 1v1), so it might be a good change. Worth debating actually I think, assuming it's possible to implement.


Yup, I knew I remembered this coming up. Sucks it won't get attention...

Statistics: Posted by Morax — 08 Apr 2016, 15:31


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2016-04-08T08:26:34+02:00 2016-04-08T08:26:34+02:00 /viewtopic.php?t=12050&p=124765#p124765 <![CDATA[Re: When in build range color ghost of structure blue]]> We should definitely implement these features in the future.
1. Show, when a building is inside the buildrange.
2. Acu´s and engie´s using their buildrange and not walk directly to the targed.

Statistics: Posted by MrSprengmeister — 08 Apr 2016, 08:26


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2016-04-08T00:21:49+02:00 2016-04-08T00:21:49+02:00 /viewtopic.php?t=12050&p=124746#p124746 <![CDATA[Re: When in build range color ghost of structure blue]]>
started a thread in suggestion last year, didn't get that much traction
viewtopic.php?f=42&t=10641&hilit=+build+distance

Statistics: Posted by Zoram — 08 Apr 2016, 00:21


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2016-04-07T21:53:39+02:00 2016-04-07T21:53:39+02:00 /viewtopic.php?t=12050&p=124738#p124738 <![CDATA[Re: When in build range color ghost of structure blue]]> Statistics: Posted by Morax — 07 Apr 2016, 21:53


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2016-04-07T21:48:55+02:00 2016-04-07T21:48:55+02:00 /viewtopic.php?t=12050&p=124737#p124737 <![CDATA[Re: When in build range color ghost of structure blue]]>
1) Large structures like factories can be built just outside the "range ring" by a commander while smaller ones like t1 pgens and mexes must be within it.
2) t1 engineers cannot build just outside the range and about 25% of the structures footprint must lie within or more the "range ring."
3) t2/t3/supp comms are about as good as a commander but not quite.

I don't have the exacts for each and everyone, but I use this ability to build a factory outside the range ring to get engineers as close as possible to expansion routes.

I support this idea to prevent comm walking!

Statistics: Posted by Morax — 07 Apr 2016, 21:48


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2016-03-25T05:35:07+02:00 2016-03-25T05:35:07+02:00 /viewtopic.php?t=12050&p=123686#p123686 <![CDATA[Re: When in build range color ghost of structure blue]]> Statistics: Posted by nine2 — 25 Mar 2016, 05:35


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2016-03-24T21:05:09+02:00 2016-03-24T21:05:09+02:00 /viewtopic.php?t=12050&p=123629#p123629 <![CDATA[Re: When in build range color ghost of structure blue]]> DDDDDDDD

Statistics: Posted by mirroredwang — 24 Mar 2016, 21:05


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2016-03-21T00:22:36+02:00 2016-03-21T00:22:36+02:00 /viewtopic.php?t=12050&p=123255#p123255 <![CDATA[When in build range color ghost of structure blue]]> Statistics: Posted by Lionhardt — 21 Mar 2016, 00:22


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