Forged Alliance Forever Forged Alliance Forever Forums 2016-04-18T14:23:54+02:00 /feed.php?f=42&t=12284 2016-04-18T14:23:54+02:00 2016-04-18T14:23:54+02:00 /viewtopic.php?t=12284&p=125483#p125483 <![CDATA[Re: Make attack move engis reclaim civilian buildings]]>
Uveso wrote:
If u change the engineers to reclaim friendly civilians, they will also reclaim your teammate if you are playing multiplayer with teams :)


Jokes on you, i do that anyways

Is there anyway to manipulate how armies handle neutral_civilians in the game script? i know you can bind civ buildings to the same army you would put pd's and such but as ZLO said, tanks and etc would shoot them.

Statistics: Posted by biass — 18 Apr 2016, 14:23


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2016-04-18T13:12:56+02:00 2016-04-18T13:12:56+02:00 /viewtopic.php?t=12284&p=125481#p125481 <![CDATA[Re: Make attack move engis reclaim civilian buildings]]>

Statistics: Posted by Uveso — 18 Apr 2016, 13:12


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2016-04-18T08:34:49+02:00 2016-04-18T08:34:49+02:00 /viewtopic.php?t=12284&p=125476#p125476 <![CDATA[Re: Make attack move engis reclaim civilian buildings]]> Statistics: Posted by nine2 — 18 Apr 2016, 08:34


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2016-04-17T20:01:58+02:00 2016-04-17T20:01:58+02:00 /viewtopic.php?t=12284&p=125463#p125463 <![CDATA[Re: Make attack move engis reclaim civilian buildings]]> Statistics: Posted by ZLO_RD — 17 Apr 2016, 20:01


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2016-04-17T19:52:44+02:00 2016-04-17T19:52:44+02:00 /viewtopic.php?t=12284&p=125461#p125461 <![CDATA[Re: Make attack move engis reclaim civilian buildings]]> Statistics: Posted by speed2 — 17 Apr 2016, 19:52


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2016-04-17T16:25:50+02:00 2016-04-17T16:25:50+02:00 /viewtopic.php?t=12284&p=125450#p125450 <![CDATA[Make attack move engis reclaim civilian buildings]]> Statistics: Posted by Blodir — 17 Apr 2016, 16:25


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