Forged Alliance Forever Forged Alliance Forever Forums 2013-04-16T15:17:26+02:00 /feed.php?f=42&t=3603 2013-04-16T15:17:26+02:00 2013-04-16T15:17:26+02:00 /viewtopic.php?t=3603&p=38565#p38565 <![CDATA[Re: Sound-Notification on Game Full or triggerable]]> Statistics: Posted by Tango_X — 16 Apr 2013, 15:17


]]>
2013-04-15T20:44:13+02:00 2013-04-15T20:44:13+02:00 /viewtopic.php?t=3603&p=38464#p38464 <![CDATA[Re: Sound-Notification on Game Full or triggerable]]> Or find alternate in Lua.

Statistics: Posted by Xinnony — 15 Apr 2013, 20:44


]]>
2013-04-08T18:51:19+02:00 2013-04-08T18:51:19+02:00 /viewtopic.php?t=3603&p=37457#p37457 <![CDATA[Sound-Notification on Game Full or triggerable]]> It happens quite often that a game is full and people don't x up because they are afk or tabbed out and don't notice.

This could help reduce time spent waiting for games to start,

If it is implemented there should be some spam protection like playing it max once per 30s.

Statistics: Posted by burnstreet — 08 Apr 2013, 18:51


]]>