Gerfand wrote:
if possible to make something like:
load 2 "A"(tank), them load 1 "B"(AA), them load 1 "C"(Arty) ...
then you don't have to micro your tranports to get 1 AA for every 2 tanks, and, if shot down you lose less(all your AA gone, and your enemy w/ Air control... say good bie to your drop).
Yes, but for that sort of thing we are talking something similar to build templates. You have to consider what would happen if you don't have all the units needed to comprise a full template and how this will be handled. While this sounds simple it's not as there are thousands apon thousands of possible load combinations. Odds are that no matter how well intending, no mere mod would ever truly meet up your expectations as this may be just too complex.
IMO it would be far simpler to just manage the load order manually to ensure the right units get loaded in the expected order. If the transports drop order is as important as you say it is, then it's worth you spending a few seconds to do it yourself. Besides, this game isn't supposed to be easy, hence a certain amount of micro is to be expected / demanded if your going to win. (Not counting out right exploits)
ResinStatistics: Posted by Resin_Smoker — 10 Mar 2014, 00:50
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